インペラトリックス、カリガ
悪魔
エリア: 神の杖
同時に展開可能なトラップの数が最大12個追加される
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
kill traps mines and totems on death [1]
Caliga, Imperatrix
Spectre | N |
---|---|
Area | 神の杖 |
Tags | キャスター, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying |
ライフ
120%
アーマー
+50%
回避力
+10%
Ailment Threshold
120%
耐性
37 37 37 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
経験値
120%
Model Size
132%
Type
CityStalkerElite
Metadata
CityStalkerFemaleBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
32
ライフ
652
アーマー
2,031
回避力
1,210
エナジーシールド
0
Damage
79
スペルダメージ
79
命中
65
Attack Time
1.245
経験値
2,507
Ailment Threshold
652
Chill
2
Shock
2
Brittle
12
Scorch
2
Sap
6
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 63–95
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrap
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
ライトニングトラップ
クリティカル率: 4%
キャストタイム: 1 秒
クールダウン時間: 10 秒
投射物を放射状に発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。
40.97から122.9の雷ダメージを与える
トラップの持続時間が+5秒される
追加の投射物を11個放つ
追加のトラップを最大2個追加で投げる
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
トラップの持続時間が+5秒される
追加の投射物を11個放つ
追加のトラップを最大2個追加で投げる
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
MonsterLightningTrapSingle
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
ライトニングトラップ
クリティカル率: 4%
キャストタイム: 1 秒
クールダウン時間: 1.2 秒
投射物を放射状に発射するトラップを投げる。投射物はトラップを作動させた敵を通過し、その敵とさらに投射物が命中した敵に雷ダメージを与える。
59.05から177.2の雷ダメージを与える
トラップの持続時間が+5秒される
追加の投射物を11個放つ
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
トラップの持続時間が+5秒される
追加の投射物を11個放つ
放射状に投射物を放つ
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleBoss"] = { name = "Caliga, Imperatrix", life = 1.2, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterLightningTrap", "MonsterLightningTrapSingle", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrap"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "number_of_additional_traps_to_throw", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, -30, 5000, 11, 16, 2, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -30, 5000, 11, 16, 2, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrapSingle"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 5000, 11, 16, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 5000, 11, 16, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, }, }
同時に展開可能なトラップの数が最大12個追加される
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
トラップは投擲後+4秒間はダメージを受けることがない
マインは投擲後+4秒間はダメージを受けることがない
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |