絕望遺物
創造物drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
Despair Remnant
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre |
| 標籤 | construct, large_model, not_dex, not_str, slow_movement |
| Packs |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
傷害
250%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
ZanaRibbonLarge
Metadata
ZanaRibbonLarge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
48,250
護甲值
28,790
閃避值
4,739
能量護盾
45,953
傷害
934
法術傷害
934
命中
580
攻擊間隔
1.5
經驗值
25,638
召喚物生命
10,466
Minion Energy Shield
9,968
召喚物傷害
746
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPWZanaRibbonLargeMulti
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 6%
施放時間: 1 秒
造成 501.2 至 751.8 物理傷害
60% 物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [261]
projectile uses contact position [1]
use scaled contact offset [1]
GTZanaRibbonLargeMulti
可觸發, 法術
施放時間: 1 秒
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
MPSZanaRibbonLargeSingle
法術, 可觸發
暴擊率: 6%
施放時間: 1 秒
造成 525.9 至 788.9 物理傷害
60% 物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [266]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
name = "Despair Remnant",
life = 7.5,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPWZanaRibbonLargeMulti",
"MPSZanaRibbonLargeSingle",
"GTZanaRibbonLargeMulti",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZanaRibbonLargeMulti"] = {
name = "MPWZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSZanaRibbonLargeSingle"] = {
name = "MPSZanaRibbonLargeSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaRibbonLargeMulti"] = {
name = "GTZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
| Family | MonsterZanaInfluenced |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
visual_display_buff_removed_on_death
絕望遺物
創造物
Despair Remnant
| 幽魂 | Y |
|---|---|
| 標籤 | construct, large_model, not_dex, not_str, slow_movement |
生命
750%
生命轉為護盾
100%
異常狀態臨界值
750%
抗性
傷害
250%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
250%
Model Size
105%
類型
ZanaRibbonLarge
Metadata
ZanaRibbonLargeSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
48,250
護甲值
28,790
閃避值
4,739
能量護盾
45,953
傷害
934
法術傷害
934
命中
580
攻擊間隔
1.5
經驗值
25,638
召喚物生命
10,466
Minion Energy Shield
9,968
召喚物傷害
746
異常狀態臨界值
48,250
冰緩
153
感電
153
易碎
863
焦灼
153
殘喘
422
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPWZanaRibbonLargeMulti
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 6%
施放時間: 1 秒
造成 501.2 至 751.8 物理傷害
60% 物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [261]
projectile uses contact position [1]
use scaled contact offset [1]
GTZanaRibbonLargeMulti
可觸發, 法術
施放時間: 1 秒
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
MPSZanaRibbonLargeSingle
法術, 可觸發
暴擊率: 6%
施放時間: 1 秒
造成 525.9 至 788.9 物理傷害
60% 物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [266]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
name = "Despair Remnant",
life = 7.5,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPWZanaRibbonLargeMulti",
"MPSZanaRibbonLargeSingle",
"GTZanaRibbonLargeMulti",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZanaRibbonLargeMulti"] = {
name = "MPWZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSZanaRibbonLargeSingle"] = {
name = "MPSZanaRibbonLargeSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaRibbonLargeMulti"] = {
name = "GTZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.