绝望残骸
构造体drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
monster difficulty tankiness +% [100]
Despair Remnant
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre |
| 标签 | construct, large_model, not_dex, not_str, slow_movement |
| Packs |
生命
750%
生命转为护盾
100%
异常状态临界值
750%
抗性
伤害
250%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
250%
Model Size
105%
类型
ZanaRibbonLarge
Metadata
ZanaRibbonLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
45,953
伤害
934
法术伤害
934
命中
580
攻击间隔
1.5
经验值
25,638
召唤物生命
0
Minion Energy Shield
9,968
召唤物伤害
746
异常状态临界值
48,250
冰缓
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWZanaRibbonLargeMulti
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 501.2 - 751.8 物理伤害
60% 的物理伤害转换为火焰伤害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [261]
projectile uses contact position [1]
use scaled contact offset [1]
GTZanaRibbonLargeMulti
可触发, 法术
施放间隔: 1 秒
冷却时间: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
MPSZanaRibbonLargeSingle
法术, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 525.9 - 788.9 物理伤害
60% 的物理伤害转换为火焰伤害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [266]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
name = "Despair Remnant",
life = 7.5,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPWZanaRibbonLargeMulti",
"MPSZanaRibbonLargeSingle",
"GTZanaRibbonLargeMulti",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZanaRibbonLargeMulti"] = {
name = "MPWZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSZanaRibbonLargeSingle"] = {
name = "MPSZanaRibbonLargeSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaRibbonLargeMulti"] = {
name = "GTZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
| Family | MonsterZanaInfluenced |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
visual_display_buff_removed_on_death
Despair Remnant
构造体| 幽魂 | Y |
|---|---|
| 标签 | construct, large_model, not_dex, not_str, slow_movement |
生命
750%
生命转为护盾
100%
异常状态临界值
750%
抗性
伤害
250%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
250%
Model Size
105%
类型
ZanaRibbonLarge
Metadata
ZanaRibbonLargeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
45,953
伤害
934
法术伤害
934
命中
580
攻击间隔
1.5
经验值
25,638
召唤物生命
0
Minion Energy Shield
9,968
召唤物伤害
746
异常状态临界值
48,250
冰缓
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWZanaRibbonLargeMulti
法术, 投射物, 玩家投射物, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 501.2 - 751.8 物理伤害
60% 的物理伤害转换为火焰伤害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [261]
projectile uses contact position [1]
use scaled contact offset [1]
GTZanaRibbonLargeMulti
可触发, 法术
施放间隔: 1 秒
冷却时间: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
MPSZanaRibbonLargeSingle
法术, 可触发
暴击几率: 6%
施放间隔: 1 秒
造成 525.9 - 788.9 物理伤害
60% 的物理伤害转换为火焰伤害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [266]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
name = "Despair Remnant",
life = 7.5,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MPWZanaRibbonLargeMulti",
"MPSZanaRibbonLargeSingle",
"GTZanaRibbonLargeMulti",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPWZanaRibbonLargeMulti"] = {
name = "MPWZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSZanaRibbonLargeSingle"] = {
name = "MPSZanaRibbonLargeSingle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_%_to_convert_to_fire",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"distribute_projectiles_over_contact_points",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTZanaRibbonLargeMulti"] = {
name = "GTZanaRibbonLargeMulti",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.