Vestígio de Desespero
Construto
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Despair Remnant
SpectreY
Spectre OverrideMetadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre
Tagsconstruct, large_model, not_dex, not_str, slow_movement
Packs
  • Vestígio de Desespero, Vestígio de Dor
  • Vida
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    Resistência
    0 0 0 0
    Damage
    250%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLarge
    Nível
    68
    Vida
    48,250
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    45,953
    Damage
    934
    Dano Mágico
    934
    Precisão
    580
    Attack Time
    1.5
    Experiência
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 6%
    Tempo de Conjuração: 1 seg
    Causa 501.2 a 751.8 de Dano Físico
    60% do Dano Físico Convertido em Dano de Fogo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    Chance de Crítico: 6%
    Tempo de Conjuração: 1 seg
    Causa 525.9 a 788.9 de Dano Físico
    60% do Dano Físico Convertido em Dano de Fogo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    FamilyMonsterZanaInfluenced
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    Vestígio de Desespero
    Construto
    Despair Remnant
    SpectreY
    Tagsconstruct, large_model, not_dex, not_str, slow_movement
    Vida
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    Resistência
    0 0 0 0
    Damage
    250%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLargeSpectre
    Nível
    68
    Vida
    48,250
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    45,953
    Damage
    934
    Dano Mágico
    934
    Precisão
    580
    Attack Time
    1.5
    Experiência
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 6%
    Tempo de Conjuração: 1 seg
    Causa 501.2 a 751.8 de Dano Físico
    60% do Dano Físico Convertido em Dano de Fogo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    Chance de Crítico: 6%
    Tempo de Conjuração: 1 seg
    Causa 525.9 a 788.9 de Dano Físico
    60% do Dano Físico Convertido em Dano de Fogo
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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