절망의 잔류물
구조물
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Despair Remnant
SpectreY
Spectre OverrideMetadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre
Tagsconstruct, large_model, not_dex, not_str, slow_movement
Packs
  • 절망의 잔류물, 고통의 잔류물
  • 생명력
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    저항
    0 0 0 0
    Damage
    250%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLarge
    레벨
    68
    생명력
    48,250
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    45,953
    Damage
    934
    주문 피해
    934
    정확도
    580
    Attack Time
    1.5
    경험치
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    시전 속도: 1 초
    501.2~751.8 물리 피해
    물리 피해의 60%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    시전 속도: 1 초
    재사용 대기시간: 6 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    치명타 확률: 6%
    시전 속도: 1 초
    525.9~788.9 물리 피해
    물리 피해의 60%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    FamilyMonsterZanaInfluenced
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    절망의 잔류물
    구조물
    Despair Remnant
    SpectreY
    Tagsconstruct, large_model, not_dex, not_str, slow_movement
    생명력
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    저항
    0 0 0 0
    Damage
    250%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLargeSpectre
    레벨
    68
    생명력
    48,250
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    45,953
    Damage
    934
    주문 피해
    934
    정확도
    580
    Attack Time
    1.5
    경험치
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 6%
    시전 속도: 1 초
    501.2~751.8 물리 피해
    물리 피해의 60%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    시전 속도: 1 초
    재사용 대기시간: 6 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    치명타 확률: 6%
    시전 속도: 1 초
    525.9~788.9 물리 피해
    물리 피해의 60%를 화염 피해로 전환
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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