ซากความสิ้นหวัง
ชีวิตประดิษฐ์
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Despair Remnant
SpectreY
Spectre OverrideMetadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre
Tagsconstruct, large_model, not_dex, not_str, slow_movement
Packs
  • ซากความสิ้นหวัง, ซากความเจ็บปวด
  • พลังชีวิต
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    ค่าต้านทาน
    0 0 0 0
    Damage
    250%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLarge
    เลเวล
    68
    พลังชีวิต
    48,250
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    45,953
    Damage
    934
    ความเสียหายเวท
    934
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 501.2 ถึง 751.8
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 6 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 525.9 ถึง 788.9
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    FamilyMonsterZanaInfluenced
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    Despair Remnant
    ชีวิตประดิษฐ์
    SpectreY
    Tagsconstruct, large_model, not_dex, not_str, slow_movement
    พลังชีวิต
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    ค่าต้านทาน
    0 0 0 0
    Damage
    250%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLargeSpectre
    เลเวล
    68
    พลังชีวิต
    48,250
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    โล่พลังงาน
    45,953
    Damage
    934
    ความเสียหายเวท
    934
    ความแม่นยำ
    580
    Attack Time
    1.5
    ค่าประสบการณ์
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 501.2 ถึง 751.8
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 6 วินาที
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    โอกาสคริติคอล: 6%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ 525.9 ถึง 788.9
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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