絶望の残滓
コンストラクト
drop zana influence petals on death [1]
monster difficulty tankiness +% [100]
Despair Remnant
SpectreY
Spectre OverrideMetadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre
Tagsconstruct, large_model, not_dex, not_str, slow_movement
Packs
  • 絶望の残滓, 痛みの残滓
  • ライフ
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    耐性
    0 0 0 0
    Damage
    250%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLarge
    レベル
    68
    ライフ
    48,250
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    45,953
    Damage
    934
    スペルダメージ
    934
    命中
    580
    Attack Time
    1.5
    経験値
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 6%
    キャストタイム: 1 秒
    501.2から751.8の物理ダメージを与える
    物理ダメージの60%を火ダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 6 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    クリティカル率: 6%
    キャストタイム: 1 秒
    525.9から788.9の物理ダメージを与える
    物理ダメージの60%を火ダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLarge"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    drop zana influence petals on death [1]
    monster difficulty tankiness +% [100]
    FamilyMonsterZanaInfluenced
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster difficulty tankiness +% Min: 100 Max: 100 Global
  • drop zana influence petals on death Min: 1 Max: 1 Global
  • visual_display_buff_removed_on_death
    絶望の残滓
    コンストラクト
    Despair Remnant
    SpectreY
    Tagsconstruct, large_model, not_dex, not_str, slow_movement
    ライフ
    750%
    Energy Shield From Life
    100%
    Ailment Threshold
    750%
    耐性
    0 0 0 0
    Damage
    250%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    250%
    Model Size
    105%
    Type
    ZanaRibbonLarge
    Metadata
    ZanaRibbonLargeSpectre
    レベル
    68
    ライフ
    48,250
    アーマー
    28,790
    回避力
    4,739
    エナジーシールド
    45,953
    Damage
    934
    スペルダメージ
    934
    命中
    580
    Attack Time
    1.5
    経験値
    25,638
    Minion Life
    10,466
    Minion Energy Shield
    9,968
    Minion Damage
    746
    Ailment Threshold
    48,250
    Chill
    153
    Shock
    153
    Brittle
    863
    Scorch
    153
    Sap
    422
    Phys Convert Ele
    240%
    MPWZanaRibbonLargeMulti
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 6%
    キャストタイム: 1 秒
    501.2から751.8の物理ダメージを与える
    物理ダメージの60%を火ダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [261]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GTZanaRibbonLargeMulti
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 6 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    MPSZanaRibbonLargeSingle
    Spell, Triggerable
    クリティカル率: 6%
    キャストタイム: 1 秒
    525.9から788.9の物理ダメージを与える
    物理ダメージの60%を火ダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    distribute projectiles over contact points [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [266]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasMemories/ZanaInfluenceMonsters/ZanaRibbonLargeSpectre"] = {
        name = "Despair Remnant",
        life = 7.5,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MPWZanaRibbonLargeMulti",
            "MPSZanaRibbonLargeSingle",
            "GTZanaRibbonLargeMulti",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWZanaRibbonLargeMulti"] = {
        name = "MPWZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_physical_damage_%_to_convert_to_fire",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 261, 60, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSZanaRibbonLargeSingle"] = {
        name = "MPSZanaRibbonLargeSingle",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_physical_damage_%_to_convert_to_fire",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "check_for_targets_between_initiator_and_projectile_source",
            "distribute_projectiles_over_contact_points",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, -30, 266, critChance = 6, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTZanaRibbonLargeMulti"] = {
        name = "GTZanaRibbonLargeMulti",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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