炎泣
創造物
Flameweeper
幽魂 | N |
---|---|
標籤 | 法術, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
生命
150%
護甲
+100%
異常狀態臨界值
150%
抗性
0 0 0 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
60%
Model Size
130%
類型
MonsterTotemHeiTiki
Metadata
HeiTikiBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
57,580
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
290
攻擊間隔
2.25
經驗值
6,153
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterProjectileSpellHeiTiki
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 390.2 至 613.2 閃電傷害
33% 更少施放速度
base is projectile [1]
33% 更少施放速度
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiBoss"] = { name = "Flameweeper", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
炎泣
創造物
Flameweeper
幽魂 | N |
---|---|
標籤 | 法術, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
生命
150%
護甲
+100%
異常狀態臨界值
150%
抗性
0 0 0 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
60%
Model Size
130%
類型
MonsterTotemHeiTiki
Metadata
HeiTikiMapBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
57,580
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
290
攻擊間隔
2.25
經驗值
6,153
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MonsterProjectileSpellHeiTiki
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
造成 390.2 至 613.2 閃電傷害
33% 更少施放速度
base is projectile [1]
33% 更少施放速度
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal" Stats { mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_ignores_delve_darkness_mechanic = 1 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HeiTikiMapBoss"] = { name = "Flameweeper", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 2.25, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellHeiTiki", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellHeiTiki"] = { name = "MonsterProjectileSpellHeiTiki", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }