화염애도자
구조물
Flameweeper
SpectreN
Tags시전, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
생명력
150%
방어도
+100%
Ailment Threshold
150%
저항
0 0 0 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
경험치
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiBoss
레벨
68
생명력
9,650
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
2.25
경험치
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
390.2~613.2 번개 피해
시전 속도 33% 감폭
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

Stats
{
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_ignores_delve_darkness_mechanic = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/HeiTikiBoss"] = {
    name = "Flameweeper",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterProjectileSpellHeiTiki",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellHeiTiki"] = {
    name = "MonsterProjectileSpellHeiTiki",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
화염애도자
구조물
Flameweeper
SpectreN
Tags시전, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
생명력
150%
방어도
+100%
Ailment Threshold
150%
저항
0 0 0 0
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
경험치
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiMapBoss
레벨
68
생명력
9,650
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
448
주문 피해
448
정확도
290
Attack Time
2.25
경험치
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
390.2~613.2 번개 피해
시전 속도 33% 감폭
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

Stats
{
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_ignores_delve_darkness_mechanic = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/HeiTikiMapBoss"] = {
    name = "Flameweeper",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterProjectileSpellHeiTiki",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellHeiTiki"] = {
    name = "MonsterProjectileSpellHeiTiki",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}