Flameweeper
Construct
SpectreN
Tagscaster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Life
150%
Armour
+100%
Ailment Threshold
150%
Resistance
0 0 0 0
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experience
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiBoss
Level
68
Life
9,650
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
2.25
Experience
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 390.2 to 613.2 Lightning Damage
33% less Cast Speed
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

Stats
{
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_ignores_delve_darkness_mechanic = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/HeiTikiBoss"] = {
    name = "Flameweeper",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterProjectileSpellHeiTiki",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellHeiTiki"] = {
    name = "MonsterProjectileSpellHeiTiki",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
Flameweeper
Construct
SpectreN
Tagscaster, construct, immobile, is_unarmed, karui, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour
Life
150%
Armour
+100%
Ailment Threshold
150%
Resistance
0 0 0 0
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
2.25 Second
Damage Spread
±20%
Experience
60%
Model Size
130%
Type
MonsterTotemHeiTiki
Metadata
HeiTikiMapBoss
Level
68
Life
9,650
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
448
Spell Damage
448
Accuracy
290
Attack Time
2.25
Experience
6,153
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MonsterProjectileSpellHeiTiki
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 390.2 to 613.2 Lightning Damage
33% less Cast Speed
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

Stats
{
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_ignores_delve_darkness_mechanic = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotemNonNormal"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/HeiTikiMapBoss"] = {
    name = "Flameweeper",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterProjectileSpellHeiTiki",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellHeiTiki"] = {
    name = "MonsterProjectileSpellHeiTiki",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.1000000238419, -33, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.98000001907349, 1.539999961853, -33, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}