藝術家馬雷葛蘿
惡魔地區: 馬雷葛蘿的書房
monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Maligaro, the Artist
| 幽魂 | N |
|---|---|
| 地區 | 馬雷葛蘿的書房 |
| 標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
52
生命
20,020
護甲值
7,869
閃避值
3,545
能量護盾
10,780
傷害
326
法術傷害
326
命中
304
攻擊間隔
1.5
經驗值
12,128
召喚物生命
5,023
Minion Energy Shield
2,705
召喚物傷害
249
異常狀態臨界值
30,800
冰緩
97
感電
97
易碎
551
焦灼
97
殘喘
269
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 261–392
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 261–392
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成50%更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
法術
施放時間: 1 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成20%更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成50%更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Transitionable
{
// 1. Before Fight
// 2. Phase1
// 3. SubBoss #1, invisible
// 2. Phase2
// 3. SubBoss #2, invisible
// 4. Phase3
num_states = 4
on_transition_to_3 = "ChangeStance(stance2);" // Vanish
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish
on_transition_to_4 = "EnableRendering();"
create_state_3 = "DisableRendering(); RemoveCollidability();"
}
Animated
{
on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );"
on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );"
on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );"
on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );"
on_hidden_teleport_slash_01 = "EnableRendering();" // Appear
on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish
on_hidden_summon_blades_01 = "EnableRendering();" // Appear
on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish
on_emerge_01 = "EnableRendering(); MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2"] = {
name = "Maligaro, the Artist",
life = 14,
energyShield = 0.35,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBlades",
"MaligaroTelekineticBladesHidden",
"MaligaroTelekineticBladesInFront",
"MaligaroTelekineticBladesBehind",
"MaligaroVanish",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBlades"] = {
name = "MaligaroTelekineticBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHidden"] = {
name = "MaligaroTelekineticBladesHidden",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFront"] = {
name = "MaligaroTelekineticBladesInFront",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehind"] = {
name = "MaligaroTelekineticBladesBehind",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVanish"] = {
name = "MaligaroVanish",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal aura owner % max life on death [0]
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| Transitionable.num_states | 4 |
| Transitionable.on_transition_to_3 | "ChangeStance(stance2);" // Vanish |
| Animated.on_emerge_01 | ChangeStance(default); |
| Animated.on_end_emerge_01 | MakeCollidable(); |
藝術家馬雷葛蘿
惡魔monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maligaro, the Artist
| 幽魂 | N |
|---|---|
| 標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
58,543
護甲值
28,790
閃避值
6,398
能量護盾
30,022
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.5
經驗值
20,510
召喚物生命
12,699
Minion Energy Shield
6,512
召喚物傷害
597
異常狀態臨界值
90,067
冰緩
285
感電
285
易碎
1,611
焦灼
285
殘喘
787
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成50%更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成20%更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成50%更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Actor
{
//basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Animated
{
on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );"
on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );"
on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );"
on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );"
on_hidden_teleport_slash_01 = "EnableRendering();" // Appear
on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish
on_hidden_summon_blades_01 = "EnableRendering();" // Appear
on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish
on_emerge_01 = "EnableRendering(); MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2Standalone"] = {
name = "Maligaro, the Artist",
life = 14,
energyShield = 0.35,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBlades",
"MaligaroTelekineticBladesHidden",
"MaligaroTelekineticBladesInFront",
"MaligaroTelekineticBladesBehind",
"MaligaroWhirlingBlades",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBlades"] = {
name = "MaligaroTelekineticBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHidden"] = {
name = "MaligaroTelekineticBladesHidden",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFront"] = {
name = "MaligaroTelekineticBladesInFront",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehind"] = {
name = "MaligaroTelekineticBladesBehind",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Actor.slow_animations_go_to_idle | false |
| Animated.on_emerge_01 | ChangeStance(default); |
| Animated.on_end_emerge_01 | MakeCollidable(); |
藝術家馬雷葛蘿
惡魔monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Maligaro, the Artist
| 幽魂 | N |
|---|---|
| 標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2Gauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
58,543
護甲值
28,790
閃避值
6,398
能量護盾
30,022
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.5
經驗值
20,510
召喚物生命
12,699
Minion Energy Shield
6,512
召喚物傷害
597
異常狀態臨界值
90,067
冰緩
285
感電
285
易碎
1,611
焦灼
285
殘喘
787
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成50%更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
法術
施放時間: 1 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成20%更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成50%更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 324.9 至 487.3 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
SpiderGodActivateLaserMaligaroGauntlet
法術, 可觸發
施放時間: 1 秒
造成 2697 至 3296 閃電傷害
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserTowardMaligaroGauntlet
法術, 可觸發
施放時間: 1 秒
造成 2697 至 3296 閃電傷害
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Transitionable
{
// 1. Before Fight
// 2. Phase1
// 3. SubBoss #1, invisible
// 2. Phase2
// 3. SubBoss #2, invisible
// 4. Phase3
num_states = 4
on_transition_to_3 = "ChangeStance(stance2);" // Vanish
}
Animated
{
on_emerge_01 = "ChangeStance(default);"
on_end_emerge_01 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish
on_transition_to_4 = "EnableRendering();"
create_state_3 = "DisableRendering(); RemoveCollidability();"
}
Animated
{
on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );"
on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );"
on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );"
on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );"
on_hidden_teleport_slash_01 = "EnableRendering();" // Appear
on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish
on_hidden_summon_blades_01 = "EnableRendering();" // Appear
on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish
on_emerge_01 = "EnableRendering(); MakeCollidable();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Maligaro/Maligaro2Gauntlet"] = {
name = "Maligaro, the Artist",
life = 14,
energyShield = 0.35,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"MaligaroSlam",
"MaligaroTeleportSlam",
"MaligaroComboAttack",
"MaligaroTelekineticBlades",
"MaligaroTelekineticBladesHidden",
"MaligaroTelekineticBladesInFront",
"MaligaroTelekineticBladesBehind",
"MaligaroVanish",
"MaligaroWhirlingBlades",
"SpiderGodActivateLaserMaligaroGauntlet",
"SpiderGodActivateLaserTowardMaligaroGauntlet",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroSlam"] = {
name = "MaligaroSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTeleportSlam"] = {
name = "MaligaroTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_chaos",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"global_maim_on_hit",
"global_poison_on_hit",
},
levels = {
[1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroComboAttack"] = {
name = "MaligaroComboAttack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBlades"] = {
name = "MaligaroTelekineticBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesHidden"] = {
name = "MaligaroTelekineticBladesHidden",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesInFront"] = {
name = "MaligaroTelekineticBladesInFront",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroTelekineticBladesBehind"] = {
name = "MaligaroTelekineticBladesBehind",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_uses_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroVanish"] = {
name = "MaligaroVanish",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MaligaroWhirlingBlades"] = {
name = "MaligaroWhirlingBlades",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserMaligaroGauntlet"] = {
name = "SpiderGodActivateLaserMaligaroGauntlet",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserTowardMaligaroGauntlet"] = {
name = "SpiderGodActivateLaserTowardMaligaroGauntlet",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-20]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 傷害 |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal aura owner % max life on death [0]
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.