藝術家馬雷葛蘿
惡魔
地區: 馬雷葛蘿的書房
monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Maligaro, the Artist
幽魂 | N |
---|---|
地區 | 馬雷葛蘿的書房 |
標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
52
生命
30,800
護甲
7,869
閃避
2,626
能量護盾
0
傷害
326
法術傷害
326
命中
0
攻擊間隔
1.5
經驗值
12,128
異常狀態臨界值
30,800
冰緩
97
感電
97
易碎
551
焦灼
97
殘喘
269
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 261–392
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 261–392
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成 50% 更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
法術
施放時間: 1 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成 20% 更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 261–392
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成 50% 更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 160.8 至 241.2 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
藝術家馬雷葛蘿
惡魔
monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maligaro, the Artist
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
90,067
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
90,067
冰緩
285
感電
285
易碎
1,611
焦灼
285
殘喘
787
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成 50% 更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成 20% 更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成 50% 更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { //basic_action = "Emerge" slow_animations_go_to_idle = false } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Standalone"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Maligaro, the Artist
惡魔
monster penalty against minions damage +% final vs player minions [-20]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
幽魂 | N |
---|---|
標籤 | bone_armour, 法術, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
生命
1400%
生命轉為護盾
35%
閃避
+35%
異常狀態臨界值
1400%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
Maligaro2
Metadata
Maligaro2Gauntlet
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
90,067
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
90,067
冰緩
285
感電
285
易碎
1,611
焦灼
285
殘喘
787
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
攻擊, 傷害
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 10 秒
造成 50% 更多攻擊傷害
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
25% 物理傷害轉化至混沌傷害
擊中時使敵人中毒
擊中時癱瘓
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
法術
施放時間: 1 秒
冷卻時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
攻擊, 近戰, 位移
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
冷卻時間: 14 秒
造成 20% 更少攻擊傷害
MaligaroTelekineticBlades
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
攻擊, 範圍, 可觸發
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 150%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成 50% 更多攻擊傷害
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
50% 更少攻擊速度
擊中時使敵人中毒
擊中時癱瘓
is area damage [1]
MaligaroTelekineticBladesHidden
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 5 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
法術, 傷害, 投射物
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 258 至 387.1 物理傷害
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
投射物穿透全部目標
base is projectile [1]
projectile uses contact position [1]
SpiderGodActivateLaserMaligaroGauntlet
法術, 可觸發
施放時間: 1 秒
造成 2142 至 2618 閃電傷害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserTowardMaligaroGauntlet
法術, 可觸發
施放時間: 1 秒
造成 2142 至 2618 閃電傷害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Gauntlet"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", "SpiderGodActivateLaserMaligaroGauntlet", "SpiderGodActivateLaserTowardMaligaroGauntlet", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserMaligaroGauntlet"] = { name = "SpiderGodActivateLaserMaligaroGauntlet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserTowardMaligaroGauntlet"] = { name = "SpiderGodActivateLaserTowardMaligaroGauntlet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
範圍: 120
heal aura owner % max life on death [0]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.