芸術家、マリガロ
悪魔
エリア: マリガロの聖域
monster penalty against minions damage +% final vs player minions [-20]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Maligaro, the Artist
Spectre | N |
---|---|
Area | マリガロの聖域 |
Tags | bone_armour, キャスター, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
ライフ
1400%
Energy Shield From Life
35%
回避力
+35%
Ailment Threshold
1400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
52
ライフ
30,800
アーマー
7,869
回避力
3,545
エナジーシールド
770
Damage
326
スペルダメージ
326
命中
152
Attack Time
1.5
経験値
12,128
Ailment Threshold
30,800
Chill
97
Shock
97
Brittle
551
Scorch
97
Sap
269
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 261–392
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 261–392
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 261–392
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
アタックダメージが50%上昇する
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 261–392
クリティカル率: 5%
アタックダメージ: 80%
アタックダメージ: 80%
Attack Time: 1.5 秒
クールダウン時間: 14 秒
アタックダメージが20%低下する
MaligaroTelekineticBlades
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
160.8から241.2の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 261–392
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
アタックダメージが50%上昇する
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
160.8から241.2の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
160.8から241.2の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
160.8から241.2の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
半径: 120
heal aura owner % max life on death [0]
芸術家、マリガロ
悪魔
monster penalty against minions damage +% final vs player minions [-20]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maligaro, the Artist
Spectre | N |
---|---|
Tags | bone_armour, キャスター, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
ライフ
1400%
Energy Shield From Life
35%
回避力
+35%
Ailment Threshold
1400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
90,067
アーマー
28,790
回避力
6,398
エナジーシールド
2,144
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
90,067
Chill
285
Shock
285
Brittle
1,611
Scorch
285
Sap
787
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
アタックダメージが50%上昇する
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 80%
アタックダメージ: 80%
Attack Time: 1.5 秒
クールダウン時間: 14 秒
アタックダメージが20%低下する
MaligaroTelekineticBlades
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
アタックダメージが50%上昇する
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { //basic_action = "Emerge" slow_animations_go_to_idle = false } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Standalone"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Maligaro, the Artist
悪魔
monster penalty against minions damage +% final vs player minions [-20]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | bone_armour, キャスター, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
ライフ
1400%
Energy Shield From Life
35%
回避力
+35%
Ailment Threshold
1400%
耐性
40 40 40 25
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
90,067
アーマー
28,790
回避力
6,398
エナジーシールド
2,144
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
90,067
Chill
285
Shock
285
Brittle
1,611
Scorch
285
Sap
787
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 7 秒
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 10 秒
アタックダメージが50%上昇する
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 80%
アタックダメージ: 80%
Attack Time: 1.5 秒
クールダウン時間: 14 秒
アタックダメージが20%低下する
MaligaroTelekineticBlades
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 598–897
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
クールダウン時間: 8 秒
アタックダメージが50%上昇する
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
アタックスピードが50%低下する
ヒット時に敵に毒を付与する
ヒット時に重傷を与える
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 5 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
キャストタイム: 2.5 秒
クールダウン時間: 10 秒
258から387.1の物理ダメージを与える
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
投射物は全ての対象を貫通する
base is projectile [1]
projectile uses contact position [1]
SpiderGodActivateLaserMaligaroGauntlet
Spell, Triggerable
キャストタイム: 1 秒
2142から2618の雷ダメージを与える
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserTowardMaligaroGauntlet
Spell, Triggerable
キャストタイム: 1 秒
2142から2618の雷ダメージを与える
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Gauntlet"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", "SpiderGodActivateLaserMaligaroGauntlet", "SpiderGodActivateLaserTowardMaligaroGauntlet", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserMaligaroGauntlet"] = { name = "SpiderGodActivateLaserMaligaroGauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserTowardMaligaroGauntlet"] = { name = "SpiderGodActivateLaserTowardMaligaroGauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
半径: 120
heal aura owner % max life on death [0]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.