예술가 말리가로
악마
지역: 말리가로의 지성소
monster penalty against minions damage +% final vs player minions [-20]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Maligaro, the Artist
Spectre | N |
---|---|
Area | 말리가로의 지성소 |
Tags | bone_armour, 시전, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
생명력
1400%
Energy Shield From Life
35%
회피
+35%
Ailment Threshold
1400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
52
생명력
30,800
방어도
7,869
회피
3,545
에너지 보호막
770
Damage
326
주문 피해
326
정확도
152
Attack Time
1.5
경험치
12,128
Ailment Threshold
30,800
Chill
97
Shock
97
Brittle
551
Scorch
97
Sap
269
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 261–392
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 261–392
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 7 초
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 261–392
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
Spell
시전 속도: 1 초
재사용 대기시간: 5 초
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 261–392
치명타 확률: 5%
공격 피해: 80%
공격 피해: 80%
Attack Time: 1.5 초
재사용 대기시간: 14 초
주는 공격 피해 20% 감폭
MaligaroTelekineticBlades
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
160.8~241.2 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 261–392
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 8 초
주는 공격 피해 50% 증폭
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
160.8~241.2 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
160.8~241.2 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
160.8~241.2 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
적용 반경: 120
heal aura owner % max life on death [0]
예술가 말리가로
악마
monster penalty against minions damage +% final vs player minions [-20]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maligaro, the Artist
Spectre | N |
---|---|
Tags | bone_armour, 시전, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, melee, not_str, physical_affinity, red_blood, slashing_weapon |
생명력
1400%
Energy Shield From Life
35%
회피
+35%
Ailment Threshold
1400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
90,067
방어도
28,790
회피
6,398
에너지 보호막
2,144
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
90,067
Chill
285
Shock
285
Brittle
1,611
Scorch
285
Sap
787
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 7 초
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 80%
공격 피해: 80%
Attack Time: 1.5 초
재사용 대기시간: 14 초
주는 공격 피해 20% 감폭
MaligaroTelekineticBlades
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 8 초
주는 공격 피해 50% 증폭
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { //basic_action = "Emerge" slow_animations_go_to_idle = false } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Standalone"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroWhirlingBlades", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Maligaro, the Artist
악마
monster penalty against minions damage +% final vs player minions [-20]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | bone_armour, 시전, chaos_affinity, demon, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, large_model, medium_height, melee, not_str, physical_affinity, red_blood, slashing_weapon |
생명력
1400%
Energy Shield From Life
35%
회피
+35%
Ailment Threshold
1400%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
115%
Type
Maligaro2
Metadata
Maligaro2Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
90,067
방어도
28,790
회피
6,398
에너지 보호막
2,144
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
90,067
Chill
285
Shock
285
Brittle
1,611
Scorch
285
Sap
787
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MaligaroComboAttack
Attack, Damage
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 7 초
is area damage [1]
MaligaroTeleportSlam
Attack, Damage
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 10 초
주는 공격 피해 50% 증폭
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
물리 피해의 25%를 카오스 피해로 전환
명중 시 적 중독 유발
명중 시 힘줄 절단
active skill area of effect radius +% final [-50]
is area damage [1]
MaligaroVanish
Spell
시전 속도: 1 초
재사용 대기시간: 5 초
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MaligaroWhirlingBlades
Attack, Melee, Movement
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 80%
공격 피해: 80%
Attack Time: 1.5 초
재사용 대기시간: 14 초
주는 공격 피해 20% 감폭
MaligaroTelekineticBlades
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroSlam
Attack, Area, Triggerable
Base Damage: 598–897
치명타 확률: 5%
공격 피해: 150%
공격 피해: 150%
Attack Time: 1.5 초
재사용 대기시간: 8 초
주는 공격 피해 50% 증폭
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
공격 속도 50% 감폭
명중 시 적 중독 유발
명중 시 힘줄 절단
is area damage [1]
MaligaroTelekineticBladesHidden
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 5 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesInFront
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
MaligaroTelekineticBladesBehind
Spell, Damage, Projectile
시전 속도: 2.5 초
재사용 대기시간: 10 초
258~387.1 물리 피해
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
투사체가 모든 대상 관통
base is projectile [1]
projectile uses contact position [1]
SpiderGodActivateLaserMaligaroGauntlet
Spell, Triggerable
시전 속도: 1 초
2142~2618 번개 피해
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserTowardMaligaroGauntlet
Spell, Triggerable
시전 속도: 1 초
2142~2618 번개 피해
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Transitionable { // 1. Before Fight // 2. Phase1 // 3. SubBoss #1, invisible // 2. Phase2 // 3. SubBoss #2, invisible // 4. Phase3 num_states = 4 on_transition_to_3 = "ChangeStance(stance2);" // Vanish } Animated { on_emerge_01 = "ChangeStance(default);" on_end_emerge_01 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition_to_3 = "DisableRendering(); RemoveCollidability();" // Vanish on_transition_to_4 = "EnableRendering();" create_state_3 = "DisableRendering(); RemoveCollidability();" } Animated { on_event_appear = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao );" on_event_vanish = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao );" on_event_appearraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_return.ao, default, 1, 1, 200, inherit );" on_event_vanishraised = "PlayEffect( Metadata/Effects/Spells/monsters_effects/Maligaro_Act7_e/vanish/vanish_disappear.ao, default, 1, 1, 200, inherit );" on_hidden_teleport_slash_01 = "EnableRendering();" // Appear on_end_hidden_teleport_slash_01 = "DisableRendering();" // Vanish on_hidden_summon_blades_01 = "EnableRendering();" // Appear on_end_hidden_summon_blades_01 = "DisableRendering();" // Vanish on_emerge_01 = "EnableRendering(); MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Maligaro/Maligaro2Gauntlet"] = { name = "Maligaro, the Artist", life = 14, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "MaligaroSlam", "MaligaroTeleportSlam", "MaligaroComboAttack", "MaligaroTelekineticBlades", "MaligaroTelekineticBladesHidden", "MaligaroTelekineticBladesInFront", "MaligaroTelekineticBladesBehind", "MaligaroVanish", "MaligaroWhirlingBlades", "SpiderGodActivateLaserMaligaroGauntlet", "SpiderGodActivateLaserTowardMaligaroGauntlet", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroSlam"] = { name = "MaligaroSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {-50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTeleportSlam"] = { name = "MaligaroTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "global_maim_on_hit", "global_poison_on_hit", }, levels = { [1] = {25, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroComboAttack"] = { name = "MaligaroComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBlades"] = { name = "MaligaroTelekineticBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesHidden"] = { name = "MaligaroTelekineticBladesHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesInFront"] = { name = "MaligaroTelekineticBladesInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroTelekineticBladesBehind"] = { name = "MaligaroTelekineticBladesBehind", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_uses_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroVanish"] = { name = "MaligaroVanish", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MaligaroWhirlingBlades"] = { name = "MaligaroWhirlingBlades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserMaligaroGauntlet"] = { name = "SpiderGodActivateLaserMaligaroGauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserTowardMaligaroGauntlet"] = { name = "SpiderGodActivateLaserTowardMaligaroGauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-20]
Id | MonsterDamageVersusPlayerMinions20 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Id | MonsterQuestBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
적용 반경: 120
heal aura owner % max life on death [0]