馬雷葛蘿的冥想
野獸
地區: 腐敗之核
種類: 海妖
屬類: 蜘蛛
科類: 洞窟
Maligaro's Muse
幽魂Y
地區腐敗之核
標籤animal_claw_weapon, beast, 法術, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Packs
  • 腐敗之核: 馬雷葛蘿的冥想, 馬雷葛蘿的啟發
  • 生命
    200%
    異常狀態臨界值
    200%
    抗性
    0 0 30 30
    傷害
    106%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 9
    攻擊間隔
    1.95 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    85%
    類型
    SpiderPlagueChampion
    Metadata
    SpiderPlagueMaligaro
    等級
    64
    生命
    9,536
    護甲
    20,943
    閃避
    4,112
    能量護盾
    0
    傷害
    323
    法術傷害
    323
    命中
    247
    攻擊間隔
    1.95
    經驗值
    11,604
    異常狀態臨界值
    9,536
    冰緩
    30
    感電
    30
    易碎
    171
    焦灼
    30
    殘喘
    83
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 259–388
    暴擊率: 5%
    攻擊間隔: 1.95 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NovaProjectileSpellSpiderCausticGround
    法術, 投射物, 可觸發
    施放時間: 1 秒
    冷卻時間: 5 秒
    造成 78.6394.36 閃電傷害
    投射物穿透全部目標
    +4 秒基礎持續時間
    30% 閃電傷害轉換為混沌傷害
    active skill area of effect radius +% final [-60]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [14023]
    ground caustic art variation [3]
    is area damage [1]
    skill visual scale +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaro"] = {
        name = "Maligaro's Muse",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.06,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "NovaProjectileSpellSpiderCausticGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellSpiderCausticGround"] = {
        name = "NovaProjectileSpellSpiderCausticGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "skill_visual_scale_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 30, -45, -60, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }