Abstração do Maligaro
Bestial
Espécie: Bruxas do Mar
Família: Cavernosos
Maligaro's Muse
SpectreY
AreaNúcleo em Putrefação
Tagsanimal_claw_weapon, beast, Conjurador, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider
Packs
  • Núcleo em Putrefação: Abstração do Maligaro, Inspiração de Maligaro
  • Vida
    200%
    Ailment Threshold
    200%
    Resistência
    0 0 30 30
    Damage
    106%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    Experiência
    125%
    Model Size
    85%
    Type
    SpiderPlagueChampion
    Metadata
    SpiderPlagueMaligaro
    Nível
    64
    Vida
    9,536
    Armadura
    20,943
    Evasão
    4,112
    Escudo de Energia
    0
    Damage
    323
    Dano Mágico
    323
    Precisão
    247
    Attack Time
    1.95
    Experiência
    11,604
    Ailment Threshold
    9,536
    Chill
    30
    Shock
    30
    Brittle
    171
    Scorch
    30
    Sap
    83
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 259–388
    Chance de Crítico: 5%
    Attack Time: 1.95 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    NovaProjectileSpellSpiderCausticGround
    Spell, Projectile, Triggerable
    Tempo de Conjuração: 1 seg
    Recarga: 5 seg
    Causa 78.63 a 94.36 de Dano de Raio
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    30% do Dano de Raio Convertido em Dano de Caos
    active skill area of effect radius +% final [-60]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [14023]
    ground caustic art variation [3]
    is area damage [1]
    skill visual scale +% [-45]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaro"] = {
        name = "Maligaro's Muse",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 1.06,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "NovaProjectileSpellSpiderCausticGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellSpiderCausticGround"] = {
        name = "NovaProjectileSpellSpiderCausticGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "skill_visual_scale_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 30, -45, -60, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Edit

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