Muse Maligaros
Maligaro's Muse
Spectre | Y |
---|---|
Area | Der faulende Kern |
Tags | animal_claw_weapon, beast, Zauberer, extra_small_height, flesh_armour, insect_blood, is_unarmed, lightning_affinity, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
Leben
200%
Ailment Threshold
200%
Widerstand
0 0 30 30
Damage
106%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
85%
Type
SpiderPlagueChampion
Metadata
SpiderPlagueMaligaro
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
64
Leben
9,536
Rüstung
20,943
Ausweichen
4,112
Energieschild
0
Damage
323
Zauberschaden
323
Genauigkeit
247
Attack Time
1.95
Erfahrung
11,604
Ailment Threshold
9,536
Chill
30
Shock
30
Brittle
171
Scorch
30
Sap
83
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 259–388
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
NovaProjectileSpellSpiderCausticGround
Spell, Projectile, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Verursacht 78.63 bis 94.36 Blitzschaden
Projektile durchbohren alle Ziele
Basisdauer beträgt 4 Sekunden
30% des Blitzschadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [-60]
base is projectile [1]
base projectile ground caustic cloud damage per minute [14023]
ground caustic art variation [3]
is area damage [1]
skill visual scale +% [-45]
Projektile durchbohren alle Ziele
Basisdauer beträgt 4 Sekunden
30% des Blitzschadens werden in Chaosschaden umgewandelt
active skill area of effect radius +% final [-60]
base is projectile [1]
base projectile ground caustic cloud damage per minute [14023]
ground caustic art variation [3]
is area damage [1]
skill visual scale +% [-45]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlague/SpiderPlagueMaligaro"] = { name = "Maligaro's Muse", life = 2, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1.06, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "NovaProjectileSpellSpiderCausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellSpiderCausticGround"] = { name = "NovaProjectileSpellSpiderCausticGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_projectile_ground_caustic_cloud_damage_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "skill_lightning_damage_%_to_convert_to_chaos", "skill_visual_scale_+%", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1.0700000524521, 3, 4000, 30, -45, -60, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }