束縛石碑
人形
不會被暈眩
不能被擊退
cannot be used as minion [1]
Obelisk of Binding
幽魂N
標籤法術, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour
生命
375%
生命轉為護盾
100%
異常狀態臨界值
375%
抗性
20 20 20 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
等級
68
生命
24,125
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
15,383
異常狀態臨界值
24,125
冰緩
76
感電
76
易碎
432
焦灼
76
殘喘
211
AbyssCrystalVoidbearerProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.4 秒
冷卻時間: 2 秒
造成 337505.6 物理傷害
減少 50% 投射物速度
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	num_states = 2
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
}

BeamController
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_beamstart = 
	"
		this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"

	on_timer_beamfire = 
	"
		IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );});
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"
}

Life
{
	on_spawned_alive = "StartStateTimer( beamstart, 0.1 );"
	on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();"
}

Transitionable
{
	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
	create_state_2 =  "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = {
    name = "Obelisk of Binding",
    life = 3.75,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssCrystalVoidbearerProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssCrystalVoidbearerProjectile"] = {
    name = "AbyssCrystalVoidbearerProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
不會被暈眩
IdMonsterImplicitCannotBeStunned1
FamilyMonsterCannotBeStunned
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域