Obelisk of Binding
Humanoid
Cannot be Stunned
Cannot be Knocked Back
cannot be used as minion [1]
Cannot be Knocked Back
cannot be used as minion [1]
Spectre | N |
---|---|
Tags | caster, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour |
Life
375%
Energy Shield From Life
100%
Ailment Threshold
375%
Resistance
20 20 20 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
24,125
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
15,383
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssCrystalVoidbearerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.4 sec
Cooldown Time: 2 sec
Deals 337 to 505.6 Physical Damage
50% reduced Projectile Speed
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]
50% reduced Projectile Speed
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { num_states = 2 } Stats { set_monster_ignores_delve_darkness_mechanic = 1 } BeamController { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_beamstart = " this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 ); soulbeam.PlayAnimation( animate ); StartStateTimer( beamfire, 3 ); " on_timer_beamfire = " IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );}); this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 ); soulbeam.PlayAnimation( animate ); StartStateTimer( beamfire, 3 ); " } Life { on_spawned_alive = "StartStateTimer( beamstart, 0.1 );" on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();" } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );" create_state_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = { name = "Obelisk of Binding", life = 3.75, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssCrystalVoidbearerProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssCrystalVoidbearerProjectile"] = { name = "AbyssCrystalVoidbearerProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Cannot be Stunned
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |