Obelisco do Aprisionamento
Humanóide
Não Pode ser Atordoado
Não Pode ser Empurrado
cannot be used as minion [1]
Obelisk of Binding
SpectreN
TagsConjurador, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour
Vida
375%
Energy Shield From Life
100%
Ailment Threshold
375%
Resistência
20 20 20 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
Nível
68
Vida
24,125
Armadura
28,790
Evasão
4,739
Escudo de Energia
22,976
Damage
560
Dano Mágico
560
Precisão
580
Attack Time
1.5
Experiência
15,383
Minion Life
5,233
Minion Energy Shield
4,984
Minion Damage
447
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
Phys Convert Ele
240%
AbyssCrystalVoidbearerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.4 seg
Recarga: 2 seg
Causa 337 a 505.6 de Dano Físico
Velocidade de Projéteis reduzida em 50%
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	num_states = 2
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
}

BeamController
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_beamstart = 
	"
		this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"

	on_timer_beamfire = 
	"
		IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );});
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"
}

Life
{
	on_spawned_alive = "StartStateTimer( beamstart, 0.1 );"
	on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();"
}

Transitionable
{
	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
	create_state_2 =  "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = {
    name = "Obelisk of Binding",
    life = 3.75,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssCrystalVoidbearerProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssCrystalVoidbearerProjectile"] = {
    name = "AbyssCrystalVoidbearerProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Não Pode ser Atordoado
FamilyMonsterCannotBeStunned
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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