附灵黑曜石
人形
免疫晕眩
无法被击退
cannot be used as minion [1]
Obelisk of Binding
幽魂N
标签施法, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour
生命
375%
生命转为护盾
100%
异常状态临界值
375%
抗性
20 20 20 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
等级
68
生命
24,125
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
560
法术伤害
560
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
24,125
冰缓
76
Shock
76
Brittle
432
Scorch
76
Sap
211
AbyssCrystalVoidbearerProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.4 秒
冷却时间: 2 秒
造成 337 - 505.6 物理伤害
投射物速度减慢 50%
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	num_states = 2
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
}

BeamController
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_beamstart = 
	"
		this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"

	on_timer_beamfire = 
	"
		IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );});
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"
}

Life
{
	on_spawned_alive = "StartStateTimer( beamstart, 0.1 );"
	on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();"
}

Transitionable
{
	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
	create_state_2 =  "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = {
    name = "Obelisk of Binding",
    life = 3.75,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssCrystalVoidbearerProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssCrystalVoidbearerProjectile"] = {
    name = "AbyssCrystalVoidbearerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
免疫晕眩
IdMonsterImplicitCannotBeStunned1
FamilyMonsterCannotBeStunned
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • Edit

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