เสาหินตรึงวิญญาณ
มนุษย์
ไม่ติดสถานะ มึนงง
ไม่ถูก ผลักออกไป
cannot be used as minion [1]
ไม่ถูก ผลักออกไป
cannot be used as minion [1]
Obelisk of Binding
Spectre | N |
---|---|
Tags | นักเวท, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour |
พลังชีวิต
375%
Energy Shield From Life
100%
Ailment Threshold
375%
ค่าต้านทาน
20 20 20 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
24,125
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
15,383
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbyssCrystalVoidbearerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.4 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย กายภาพ 337 ถึง 505.6
ลดความเร็วกระสุน 50%
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]
ลดความเร็วกระสุน 50%
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { num_states = 2 } Stats { set_monster_ignores_delve_darkness_mechanic = 1 } BeamController { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_timer_beamstart = " this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject ); this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 ); soulbeam.PlayAnimation( animate ); StartStateTimer( beamfire, 3 ); " on_timer_beamfire = " IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );}); this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 ); soulbeam.PlayAnimation( animate ); StartStateTimer( beamfire, 3 ); " } Life { on_spawned_alive = "StartStateTimer( beamstart, 0.1 );" on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();" } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );" create_state_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = { name = "Obelisk of Binding", life = 3.75, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AbyssCrystalVoidbearerProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbyssCrystalVoidbearerProjectile"] = { name = "AbyssCrystalVoidbearerProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ไม่ติดสถานะ มึนงง
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |