เสาหินตรึงวิญญาณ
มนุษย์
ไม่ติดสถานะ มึนงง
ไม่ถูก ผลักออกไป
cannot be used as minion [1]
Obelisk of Binding
SpectreN
Tagsนักเวท, delve_monster, human, humanoid, immobile, is_unarmed, medium_height, no_pantheon_mod, not_dex, not_str, physical_affinity, puncturing_weapon, ranged, stone_armour
พลังชีวิต
375%
Energy Shield From Life
100%
Ailment Threshold
375%
ค่าต้านทาน
20 20 20 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
DelveAbyssCultistCrystal
Metadata
DelveAbyssCultistCrystal
เลเวล
68
พลังชีวิต
24,125
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
15,383
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
AbyssCrystalVoidbearerProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.4 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย กายภาพ 337 ถึง 505.6
ลดความเร็วกระสุน 50%
base is projectile [1]
monster projectile variation [39]
spell maximum action distance +% [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	num_states = 2
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
}

BeamController
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_timer_beamstart = 
	"
		this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"

	on_timer_beamfire = 
	"
		IfExists( core, {}, {this.core = FindClosestObject( Metadata/Monsters/Daemon/DelveAbyssCultistObject );});
		this.soulbeam = MakeBeam( DelveAbyssSoulTransferBeam, core, FollowTo|FollowFrom, 2, 2 );
		soulbeam.PlayAnimation( animate );
		StartStateTimer( beamfire, 3 );
	"
}

Life
{
	on_spawned_alive = "StartStateTimer( beamstart, 0.1 );"
	on_death = "CancelStateTimer( beamfire ); CancelStateTimer( beamstart ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk ); Transition();"
}

Transitionable
{
	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
	create_state_2 =  "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich_3/beams/abyss_scorching_ray/player_burn/abyss_ignite.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DelveAbyssCultist/DelveAbyssCultistCrystal"] = {
    name = "Obelisk of Binding",
    life = 3.75,
    energyShield = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AbyssCrystalVoidbearerProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssCrystalVoidbearerProjectile"] = {
    name = "AbyssCrystalVoidbearerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 39, 50, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ไม่ติดสถานะ มึนงง
IdMonsterImplicitCannotBeStunned1
FamilyMonsterCannotBeStunned
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global