洪災惡魔.歐爾曼
惡魔地區: 岔河
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| 幽魂 | N |
|---|---|
| 地區 | 岔河 |
| 標籤 | 法術, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
生命
400%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
400%
抗性
傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.785 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
DjinnDemon
Metadata
DjinnDemonMapBoss_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
6,791,527
護甲值
92,477
閃避值
10,454
能量護盾
20,221
傷害
2,256
法術傷害
3,367
命中
1,036
攻擊間隔
1.19595
經驗值
144,452
召喚物生命
1,294,110
Minion Energy Shield
3,853
召喚物傷害
1,906
異常狀態臨界值
4,764,205
冰緩
15,064
感電
15,064
易碎
85,227
焦灼
15,064
殘喘
41,620
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DjinnDemonMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3583–5374
暴擊率: 5%
攻擊傷害: 55%
攻擊間隔: 1.785 秒
用強大的攻擊擊倒敵人。
造成45%更少攻擊傷害
造成40%更少傷害
60% 物理傷害轉化至冰冷傷害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.383 秒
冷卻時間: 3 秒
造成 4000 至 6000 冰冷傷害
投射物穿透全部目標
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
法術, 位移
施放時間: 2.5 秒
冷卻時間: 7 秒
DjinnDemonWaterBeam
法術, 可觸發
施放時間: 3 秒
造成 3706 至 5209 冰冷傷害
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
法術
施放時間: 4 秒
冷卻時間: 15 秒
造成 11689 至 17534 冰冷傷害
你的擊中不能暈眩敵人
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 2.67 秒
冷卻時間: 13 秒
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
法術, 可觸發
施放時間: 1 秒
造成 至 冰冷傷害
你的擊中不能暈眩敵人
is area damage [1]
DjinnDemonTeleportOutAoE
法術, 可觸發
施放時間: 1 秒
造成 至 冰冷傷害
你的擊中不能暈眩敵人
is area damage [1]
DjinnDemonTornadoBurst
法術, 可觸發
施放時間: 1 秒
造成 3500 至 5750 冰冷傷害
active skill area of effect radius +% final [-33]
is area damage [1]
EASDjinnDemonWaterBeam
法術
施放時間: 3 秒
冷卻時間: 15 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );"
}
Animated
{
on_event_addfadeoutepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );"
}
Render
{
selection_height_override = 250.0
allow_attached_arrows = false
visual_size_index = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
"WaterDjinnSummonTornado",
"DjinnWaterPulse",
"DjinnDemonMelee",
"DjinnDemonTeleport",
"DjinnDemonWaterBeam",
"DjinnDemonTeleportInAoE",
"DjinnDemonTeleportOutAoE",
"DjinnDemonWaterspout",
"DjinnDemonTornadoBurst",
"EASDjinnDemonWaterBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WaterDjinnSummonTornado"] = {
name = "WaterDjinnSummonTornado",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnWaterPulse"] = {
name = "DjinnWaterPulse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.383,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, 60, baseMultiplier = 0.55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleport"] = {
name = "DjinnDemonTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterBeam"] = {
name = "DjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportInAoE"] = {
name = "DjinnDemonTeleportInAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportOutAoE"] = {
name = "DjinnDemonTeleportOutAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterspout"] = {
name = "DjinnDemonWaterspout",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTornadoBurst"] = {
name = "DjinnDemonTornadoBurst",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, -33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDjinnDemonWaterBeam"] = {
name = "EASDjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
洪災惡魔.歐爾曼
惡魔怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| 幽魂 | N |
|---|---|
| 標籤 | 法術, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
生命
400%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
400%
抗性
傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.785 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
DjinnDemon
Metadata
DjinnDemonMapBoss_Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
373,448
護甲值
28,790
閃避值
6,303
能量護盾
8,088
傷害
936
法術傷害
1,397
命中
580
攻擊間隔
1.19595
經驗值
112,805
召喚物生命
81,004
Minion Energy Shield
1,754
召喚物傷害
747
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DjinnDemonMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1486–2230
暴擊率: 5%
攻擊傷害: 55%
攻擊間隔: 1.785 秒
用強大的攻擊擊倒敵人。
造成45%更少攻擊傷害
造成40%更少傷害
60% 物理傷害轉化至冰冷傷害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.383 秒
冷卻時間: 3 秒
造成 1862 至 2793 冰冷傷害
投射物穿透全部目標
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
法術, 位移
施放時間: 2.5 秒
冷卻時間: 7 秒
DjinnDemonWaterBeam
法術, 可觸發
施放時間: 3 秒
造成 1583 至 2224 冰冷傷害
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
法術
施放時間: 4 秒
冷卻時間: 15 秒
造成 4714 至 7070 冰冷傷害
你的擊中不能暈眩敵人
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 2.67 秒
冷卻時間: 13 秒
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
法術, 可觸發
施放時間: 1 秒
造成 至 冰冷傷害
你的擊中不能暈眩敵人
is area damage [1]
DjinnDemonTeleportOutAoE
法術, 可觸發
施放時間: 1 秒
造成 至 冰冷傷害
你的擊中不能暈眩敵人
is area damage [1]
EASDjinnDemonWaterBeam
法術
施放時間: 3 秒
冷卻時間: 15 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Standalone"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
"WaterDjinnSummonTornado",
"DjinnWaterPulse",
"DjinnDemonMelee",
"DjinnDemonTeleport",
"DjinnDemonWaterBeam",
"DjinnDemonTeleportInAoE",
"DjinnDemonTeleportOutAoE",
"DjinnDemonWaterspout",
"EASDjinnDemonWaterBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WaterDjinnSummonTornado"] = {
name = "WaterDjinnSummonTornado",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnWaterPulse"] = {
name = "DjinnWaterPulse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.383,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, 60, baseMultiplier = 0.55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleport"] = {
name = "DjinnDemonTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterBeam"] = {
name = "DjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportInAoE"] = {
name = "DjinnDemonTeleportInAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportOutAoE"] = {
name = "DjinnDemonTeleportOutAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterspout"] = {
name = "DjinnDemonWaterspout",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDjinnDemonWaterBeam"] = {
name = "EASDjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
洪災惡魔.歐爾曼
惡魔怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| 幽魂 | N |
|---|---|
| 標籤 | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
生命
400%
生命轉為護盾
33%
閃避
+33%
異常狀態臨界值
400%
抗性
傷害
220%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.785 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
DjinnDemon
Metadata
DjinnDemonMapBoss_Elder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Elder"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
洪災惡魔.歐爾曼 Text Audio /30
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.