Ormud, Ungeheuer der Flut
DämonGebiet: 'Flussgabelung'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| Spectre | N |
|---|---|
| Area | 'Flussgabelung'-Karte |
| Tags | Zauberer, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
Leben
400%
Energy Shield From Life
33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.785 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
DjinnDemon
Metadata
DjinnDemonMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
6,791,527
Rüstung
92,477
Ausweichwert
10,454
Energieschild
20,221
Damage
2,256
Zauberschaden
3,367
Genauigkeit
1,036
Attack Time
1.19595
Erfahrung
144,452
Minion Life
1,294,110
Minion Energy Shield
3,853
Minion Damage
1,906
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DjinnDemonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3583–5374
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 1.785 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 45% weniger Angriffsschaden
Verursacht 40% weniger Schaden
60% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.383 Sek.
Abklingzeit: 3 Sek.
Verursacht 4000 bis 6000 Kälteschaden
Projektile durchbohren alle Ziele
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
Spell, Movement
Zauberzeit: 2.5 Sek.
Abklingzeit: 7 Sek.
DjinnDemonWaterBeam
Spell, Triggerable
Zauberzeit: 3 Sek.
Verursacht 3706 bis 5209 Kälteschaden
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 15 Sek.
Verursacht 11689 bis 17534 Kälteschaden
Eure Treffer können Gegner nicht betäuben
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 2.67 Sek.
Abklingzeit: 13 Sek.
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
DjinnDemonTeleportOutAoE
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
DjinnDemonTornadoBurst
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 3500 bis 5750 Kälteschaden
active skill area of effect radius +% final [-33]
is area damage [1]
EASDjinnDemonWaterBeam
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 15 Sek.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );"
}
Animated
{
on_event_addfadeoutepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );"
}
Render
{
selection_height_override = 250.0
allow_attached_arrows = false
visual_size_index = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
"WaterDjinnSummonTornado",
"DjinnWaterPulse",
"DjinnDemonMelee",
"DjinnDemonTeleport",
"DjinnDemonWaterBeam",
"DjinnDemonTeleportInAoE",
"DjinnDemonTeleportOutAoE",
"DjinnDemonWaterspout",
"DjinnDemonTornadoBurst",
"EASDjinnDemonWaterBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WaterDjinnSummonTornado"] = {
name = "WaterDjinnSummonTornado",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnWaterPulse"] = {
name = "DjinnWaterPulse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.383,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, 60, baseMultiplier = 0.55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleport"] = {
name = "DjinnDemonTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterBeam"] = {
name = "DjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportInAoE"] = {
name = "DjinnDemonTeleportInAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportOutAoE"] = {
name = "DjinnDemonTeleportOutAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterspout"] = {
name = "DjinnDemonWaterspout",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTornadoBurst"] = {
name = "DjinnDemonTornadoBurst",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, -33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDjinnDemonWaterBeam"] = {
name = "EASDjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Ormud, Ungeheuer der Flut
DämonMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| Spectre | N |
|---|---|
| Tags | Zauberer, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
Leben
400%
Energy Shield From Life
33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.785 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
DjinnDemon
Metadata
DjinnDemonMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
373,448
Rüstung
28,790
Ausweichwert
6,303
Energieschild
8,088
Damage
936
Zauberschaden
1,397
Genauigkeit
580
Attack Time
1.19595
Erfahrung
112,805
Minion Life
81,004
Minion Energy Shield
1,754
Minion Damage
747
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DjinnDemonMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1486–2230
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 1.785 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 45% weniger Angriffsschaden
Verursacht 40% weniger Schaden
60% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.383 Sek.
Abklingzeit: 3 Sek.
Verursacht 1862 bis 2793 Kälteschaden
Projektile durchbohren alle Ziele
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
Spell, Movement
Zauberzeit: 2.5 Sek.
Abklingzeit: 7 Sek.
DjinnDemonWaterBeam
Spell, Triggerable
Zauberzeit: 3 Sek.
Verursacht 1583 bis 2224 Kälteschaden
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 15 Sek.
Verursacht 4714 bis 7070 Kälteschaden
Eure Treffer können Gegner nicht betäuben
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 2.67 Sek.
Abklingzeit: 13 Sek.
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
DjinnDemonTeleportOutAoE
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
EASDjinnDemonWaterBeam
Spell
Zauberzeit: 3 Sek.
Abklingzeit: 15 Sek.
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Standalone"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
"WaterDjinnSummonTornado",
"DjinnWaterPulse",
"DjinnDemonMelee",
"DjinnDemonTeleport",
"DjinnDemonWaterBeam",
"DjinnDemonTeleportInAoE",
"DjinnDemonTeleportOutAoE",
"DjinnDemonWaterspout",
"EASDjinnDemonWaterBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["WaterDjinnSummonTornado"] = {
name = "WaterDjinnSummonTornado",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnWaterPulse"] = {
name = "DjinnWaterPulse",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.383,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, 60, baseMultiplier = 0.55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleport"] = {
name = "DjinnDemonTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterBeam"] = {
name = "DjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportInAoE"] = {
name = "DjinnDemonTeleportInAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonTeleportOutAoE"] = {
name = "DjinnDemonTeleportOutAoE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DjinnDemonWaterspout"] = {
name = "DjinnDemonWaterspout",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDjinnDemonWaterBeam"] = {
name = "EASDjinnDemonWaterBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Ormud, Ungeheuer der Flut
DämonMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
| Spectre | N |
|---|---|
| Tags | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
Leben
400%
Energy Shield From Life
33%
Ausweichen
+33%
Ailment Threshold
400%
Widerstand
Damage
220%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.785 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
DjinnDemon
Metadata
DjinnDemonMapBoss_Elder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Elder"] = {
name = "Ormud, Fiend of the Flood",
life = 4,
energyShield = 0.33,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.2,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Ormud, Ungeheuer der Flut Text Audio /30
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.