洪水之魔厄玛德
恶魔
区域: 分叉之河
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
幽魂 | N |
---|---|
地区 | 分叉之河 |
标签 | 施法, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, non_unique_map_boss, not_str, water |
生命
400%
生命转为护盾
33%
闪避值
+33%
异常状态临界值
400%
抗性
40 40 40 25
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.785 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
DjinnDemon
Metadata
DjinnDemonMapBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
728,502
护甲
33,714
闪避值
6,758
能量护盾
2,289
伤害
1,056
法术伤害
1,576
命中
314
攻击间隔
1.19595
经验值
117,920
异常状态临界值
422,531
冰缓
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DjinnDemonMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1676–2515
暴击几率: 5%
攻击间隔: 1.785 秒
对你的敌人无情痛击。
伤害总降 40%
物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.383 秒
冷却时间: 3 秒
造成 2066 - 3099 冰霜伤害
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
法术, 位移
施放间隔: 2.5 秒
冷却时间: 7 秒
DjinnDemonWaterBeam
法术, 可触发
施放间隔: 3 秒
造成 1776 - 2496 冰霜伤害
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
法术
施放间隔: 4 秒
冷却时间: 15 秒
造成 5330 - 7996 冰霜伤害
你的击中不能眩晕敌人
active skill area of effect radius +% final [35]
is area damage [1]
你的击中不能眩晕敌人
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 2.67 秒
冷却时间: 13 秒
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
法术, 可触发
施放间隔: 1 秒
造成 - 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
DjinnDemonTeleportOutAoE
法术, 可触发
施放间隔: 1 秒
造成 - 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
DjinnDemonTornadoBurst
法术, 可触发
施放间隔: 1 秒
造成 1807 - 2969 冰霜伤害
active skill area of effect radius +% final [-33]
is area damage [1]
active skill area of effect radius +% final [-33]
is area damage [1]
EASDjinnDemonWaterBeam
法术
施放间隔: 3 秒
冷却时间: 15 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );" } Animated { on_event_addfadeoutepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/death_fade.epk );" } Render { selection_height_override = 250.0 allow_attached_arrows = false visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_"] = { name = "Ormud, Fiend of the Flood", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.785, attackRange = 15, accuracy = 1, skillList = { "WaterDjinnSummonTornado", "DjinnWaterPulse", "DjinnDemonMelee", "DjinnDemonTeleport", "DjinnDemonWaterBeam", "DjinnDemonTeleportInAoE", "DjinnDemonTeleportOutAoE", "DjinnDemonWaterspout", "DjinnDemonTornadoBurst", "EASDjinnDemonWaterBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WaterDjinnSummonTornado"] = { name = "WaterDjinnSummonTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnWaterPulse"] = { name = "DjinnWaterPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.383, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleport"] = { name = "DjinnDemonTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonWaterBeam"] = { name = "DjinnDemonWaterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleportInAoE"] = { name = "DjinnDemonTeleportInAoE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleportOutAoE"] = { name = "DjinnDemonTeleportOutAoE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonWaterspout"] = { name = "DjinnDemonWaterspout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTornadoBurst"] = { name = "DjinnDemonTornadoBurst", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.3999999761581, 2.2999999523163, -33, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDjinnDemonWaterBeam"] = { name = "EASDjinnDemonWaterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
洪水之魔厄玛德
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
幽魂 | N |
---|---|
标签 | 施法, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, not_str, standalone_map_boss, water |
生命
400%
生命转为护盾
33%
闪避值
+33%
异常状态临界值
400%
抗性
40 40 40 25
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.785 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
DjinnDemon
Metadata
DjinnDemonMapBoss_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
28,790
闪避值
6,303
能量护盾
2,022
伤害
936
法术伤害
1,397
命中
290
攻击间隔
1.19595
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DjinnDemonMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1486–2230
暴击几率: 5%
攻击间隔: 1.785 秒
对你的敌人无情痛击。
伤害总降 40%
物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
物理伤害的 60% 转化为冰霜伤害
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DjinnWaterPulse
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.383 秒
冷却时间: 3 秒
造成 1910 - 2865 冰霜伤害
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [170]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DjinnDemonTeleport
法术, 位移
施放间隔: 2.5 秒
冷却时间: 7 秒
DjinnDemonWaterBeam
法术, 可触发
施放间隔: 3 秒
造成 1623 - 2281 冰霜伤害
active skill area of effect radius +% final [60]
is area damage [1]
active skill area of effect radius +% final [60]
is area damage [1]
DjinnDemonWaterspout
法术
施放间隔: 4 秒
冷却时间: 15 秒
造成 4835 - 7252 冰霜伤害
你的击中不能眩晕敌人
active skill area of effect radius +% final [35]
is area damage [1]
你的击中不能眩晕敌人
active skill area of effect radius +% final [35]
is area damage [1]
WaterDjinnSummonTornado
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 2.67 秒
冷却时间: 13 秒
alternate minion [530]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
DjinnDemonTeleportInAoE
法术, 可触发
施放间隔: 1 秒
造成 - 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
DjinnDemonTeleportOutAoE
法术, 可触发
施放间隔: 1 秒
造成 - 冰霜伤害
你的击中不能眩晕敌人
is area damage [1]
你的击中不能眩晕敌人
is area damage [1]
EASDjinnDemonWaterBeam
法术
施放间隔: 3 秒
冷却时间: 15 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Standalone"] = { name = "Ormud, Fiend of the Flood", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.785, attackRange = 15, accuracy = 1, skillList = { "WaterDjinnSummonTornado", "DjinnWaterPulse", "DjinnDemonMelee", "DjinnDemonTeleport", "DjinnDemonWaterBeam", "DjinnDemonTeleportInAoE", "DjinnDemonTeleportOutAoE", "DjinnDemonWaterspout", "EASDjinnDemonWaterBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WaterDjinnSummonTornado"] = { name = "WaterDjinnSummonTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnWaterPulse"] = { name = "DjinnWaterPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.383, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", "base_is_projectile", }, levels = { [1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, 60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleport"] = { name = "DjinnDemonTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonWaterBeam"] = { name = "DjinnDemonWaterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleportInAoE"] = { name = "DjinnDemonTeleportInAoE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonTeleportOutAoE"] = { name = "DjinnDemonTeleportOutAoE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DjinnDemonWaterspout"] = { name = "DjinnDemonWaterspout", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDjinnDemonWaterBeam"] = { name = "EASDjinnDemonWaterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
洪水之魔厄玛德
恶魔
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ormud, Fiend of the Flood
幽魂 | N |
---|---|
标签 | cleaving_weapon, demon, elder_map_boss, fast_movement, flying, is_unarmed, large_model, light_armour, non_attacking, not_str, water |
生命
400%
生命转为护盾
33%
闪避值
+33%
异常状态临界值
400%
抗性
40 40 40 25
伤害
220%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.785 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
DjinnDemon
Metadata
DjinnDemonMapBoss_Elder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_Elder"] = { name = "Ormud, Fiend of the Flood", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.2, damageSpread = 0.2, attackTime = 1.785, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |