貴族殘影
人形
增加 100% 移動速度
Shade of a Scion
幽魂 | N |
---|---|
標籤 | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
生命
1650%
生命轉為護盾
34%
護甲
+33%
閃避
+33%
異常狀態臨界值
1650%
抗性
40
40
40
25
傷害
143%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
220%
Model Size
100%
類型
DarkExileScion1
Metadata
DarkExileScion1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
106,150
護甲
28,790
閃避
4,739
能量護盾
0
傷害
534
法術傷害
534
命中
0
攻擊間隔
1.35
經驗值
22,561
異常狀態臨界值
106,150
冰緩
336
感電
336
易碎
1,899
焦灼
336
殘喘
927
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonAnimateWeaponsDarkExile
法術, 可觸發
施放時間: 1 秒
冷卻時間: 8 秒
技能重複施放 1 次
造成 50% 更多傷害
+30 秒基礎持續時間
200% 更多施放速度
增加 200% 攻擊速度
召喚物有 2000% 更多最大生命
造成 50% 更多傷害
+30 秒基礎持續時間
200% 更多施放速度
增加 200% 攻擊速度
召喚物有 2000% 更多最大生命
DarkExileThrownWeapon
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 427–641
暴擊率: 5%
攻擊間隔: 1.35 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成 25% 更少傷害
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon2
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 427–641
暴擊率: 5%
攻擊間隔: 1.35 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成 25% 更少傷害
發射 2 個額外投射物
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
發射 2 個額外投射物
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon3
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 427–641
暴擊率: 5%
攻擊間隔: 1.35 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成 25% 更少傷害
發射 4 個額外投射物
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
發射 4 個額外投射物
增加 21% 投射物傷害
增加 50% 攻擊速度
增加 30% 投射物速度
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileVaalThrownWeaponBlender
攻擊, 範圍攻擊, 投射物, 玩家投射物, 瓦爾
瓦爾.靈體投擲
基本傷害: 427–641
暴擊率: 5%
攻擊間隔: 1.35 秒
冷卻時間: 20 秒
使用念能力複製一把手中的近戰武器,並將此靈體投擲出去。他們飛出去然後回到你身邊,進行旋轉攻擊,對路徑上的敵人造成傷害。
造成 30% 更少傷害
以兩個鏡像螺旋型式發射 8 投射物
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
以兩個鏡像螺旋型式發射 8 投射物
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileScion1"] = { name = "Shade of a Scion", life = 16.5, energyShield = 0.34, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "DarkExileThrownWeapon", "DarkExileThrownWeapon2", "DarkExileThrownWeapon3", "DarkExileVaalThrownWeaponBlender", "SummonAnimateWeaponsDarkExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon2"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 2, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon3"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 4, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileVaalThrownWeaponBlender"] = { name = "Vaal Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Vaal] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "active_skill_damage_+%_final", "projectile_spiral_nova_both_directions", "base_is_projectile", "projectiles_not_offset", "cannot_cancel_skill_before_contact_point", }, levels = { [1] = {8, 2000, 180, -15, -30, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonAnimateWeaponsDarkExile"] = { name = "SummonAnimateWeaponsDarkExile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "attack_speed_+%", "active_skill_damage_+%_final", "active_skill_minion_life_+%_final", "skill_repeat_count", }, levels = { [1] = {30000, 200, 200, 50, 2000, 1, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
增加 100% 移動速度
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.