Simulacre d'Héritière
Humanoïde
100% d'Augmentation de la Vitesse de déplacement
Shade of a Scion
Spectre | N |
---|---|
Tags | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
Vie
1650%
Energy Shield From Life
34%
Armure
+33%
Évasion
+33%
Ailment Threshold
1650%
Résistance
40 40 40 25
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
Expérience
220%
Model Size
100%
Type
DarkExileScion1
Metadata
DarkExileScion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
106,150
Armure
38,291
Évasion
6,303
Bouclier d'énergie
2,083
Damage
534
Dégâts des sorts
534
Précision
290
Attack Time
1.35
Expérience
22,561
Ailment Threshold
106,150
Chill
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonAnimateWeaponsDarkExile
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Les Aptitudes se répètent une fois de plus
50% Davantage de Dégâts
La Durée de base est de 30 secondes
200% Davantage de Vitesse d'incantation
200% d'Augmentation de la Vitesse d'attaque
Les Créatures ont 2000% Davantage de Vie
50% Davantage de Dégâts
La Durée de base est de 30 secondes
200% Davantage de Vitesse d'incantation
200% d'Augmentation de la Vitesse d'attaque
Les Créatures ont 2000% Davantage de Vie
DarkExileThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lancer spectral
Base Damage: 427–641
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Envoie une réplique spectrale de votre arme de mêlée. L'arme est lancée sous forme de projectile tournoyant qui revient à vous, frappant tous les ennemis sur son passage.
25% de Perte de Dégâts
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon2
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lancer spectral
Base Damage: 427–641
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Envoie une réplique spectrale de votre arme de mêlée. L'arme est lancée sous forme de projectile tournoyant qui revient à vous, frappant tous les ennemis sur son passage.
25% de Perte de Dégâts
Tire 2 Projectiles supplémentaires
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
Tire 2 Projectiles supplémentaires
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon3
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lancer spectral
Base Damage: 427–641
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Envoie une réplique spectrale de votre arme de mêlée. L'arme est lancée sous forme de projectile tournoyant qui revient à vous, frappant tous les ennemis sur son passage.
25% de Perte de Dégâts
Tire 4 Projectiles supplémentaires
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
Tire 4 Projectiles supplémentaires
21% d'Augmentation des Dégâts des Projectiles
50% d'Augmentation de la Vitesse d'attaque
30% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileVaalThrownWeaponBlender
Attack, RangedAttack, Projectile, ProjectilesFromUser, Vaal
Lancer spectral vaal
Base Damage: 427–641
Chances de coup critique: 5%
Attack Time: 1.35 sec.
Temps de recharge: 20 sec.
Envoie plusieurs répliques spectrales de votre arme de mêlée. Les armes sont lancées sous forme de projectiles tournoyants qui s'éloignent avant de revenir à vous, frappant tous les ennemis sur leur passage.
30% de Perte de Dégâts
Tire deux spirales symétriques contenant chacune 8 Projectiles
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
Tire deux spirales symétriques contenant chacune 8 Projectiles
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileScion1"] = { name = "Shade of a Scion", life = 16.5, energyShield = 0.34, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "DarkExileThrownWeapon", "DarkExileThrownWeapon2", "DarkExileThrownWeapon3", "DarkExileVaalThrownWeaponBlender", "SummonAnimateWeaponsDarkExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon2"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 2, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon3"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 4, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileVaalThrownWeaponBlender"] = { name = "Vaal Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Vaal] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "active_skill_damage_+%_final", "projectile_spiral_nova_both_directions", "base_is_projectile", "projectiles_not_offset", "cannot_cancel_skill_before_contact_point", }, levels = { [1] = {8, 2000, 180, -15, -30, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonAnimateWeaponsDarkExile"] = { name = "SummonAnimateWeaponsDarkExile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "attack_speed_+%", "active_skill_damage_+%_final", "active_skill_minion_life_+%_final", "skill_repeat_count", }, levels = { [1] = {30000, 200, 200, 50, 2000, 1, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de la Vitesse de déplacement
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |