サイオンの影
人型
移動スピードが100%増加する
Shade of a Scion
Spectre | N |
---|---|
Tags | cleaving_weapon, exile, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, physical_affinity, red_blood, rogue_exile |
ライフ
1650%
Energy Shield From Life
34%
アーマー
+33%
回避力
+33%
Ailment Threshold
1650%
耐性
40 40 40 25
Damage
143%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
経験値
220%
Model Size
100%
Type
DarkExileScion1
Metadata
DarkExileScion1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
106,150
アーマー
38,291
回避力
6,303
エナジーシールド
2,083
Damage
534
スペルダメージ
534
命中
290
Attack Time
1.35
経験値
22,561
Ailment Threshold
106,150
Chill
336
Shock
336
Brittle
1,899
Scorch
336
Sap
927
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonAnimateWeaponsDarkExile
Spell, Triggerable
キャストタイム: 1 秒
クールダウン時間: 8 秒
スキルは追加で1回繰り返す
ダメージが50%上昇する
基礎持続時間は30秒
キャストスピードが200%上昇する
アタックスピードが200%増加する
ミニオンの最大ライフが2000%上昇する
ダメージが50%上昇する
基礎持続時間は30秒
キャストスピードが200%上昇する
アタックスピードが200%増加する
ミニオンの最大ライフが2000%上昇する
DarkExileThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
スペクトラルスロー
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.35 秒
近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。
ダメージが25%低下する
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon2
Attack, RangedAttack, Projectile, ProjectilesFromUser
スペクトラルスロー
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.35 秒
近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。
ダメージが25%低下する
追加の投射物を2個放つ
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
追加の投射物を2個放つ
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileThrownWeapon3
Attack, RangedAttack, Projectile, ProjectilesFromUser
スペクトラルスロー
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.35 秒
近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。
ダメージが25%低下する
追加の投射物を4個放つ
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
追加の投射物を4個放つ
投射物ダメージが21%増加する
アタックスピードが50%増加する
投射物スピードが30%増加する
base is projectile [1]
spell maximum action distance +% [-30]
DarkExileVaalThrownWeaponBlender
Attack, RangedAttack, Projectile, ProjectilesFromUser, Vaal
ヴァールスペクトラルスロー
Base Damage: 427–641
クリティカル率: 5%
Attack Time: 1.35 秒
クールダウン時間: 20 秒
複数の近接武器のコピーを投げる。コピーは投射後ブーメランのように使用者に戻り、進路上の敵に回転しながらダメージを与える。
ダメージが30%低下する
両方の向きの螺旋状に投射物を8個放つ
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
両方の向きの螺旋状に投射物を8個放つ
base is projectile [1]
cannot cancel skill before contact point [1]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [2000]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DarkExiles/DarkExileScion1"] = { name = "Shade of a Scion", life = 16.5, energyShield = 0.34, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.43, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "DarkExileThrownWeapon", "DarkExileThrownWeapon2", "DarkExileThrownWeapon3", "DarkExileVaalThrownWeaponBlender", "SummonAnimateWeaponsDarkExile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon2"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 2, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileThrownWeapon3"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 21, 4, 30, -30, 50, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkExileVaalThrownWeaponBlender"] = { name = "Vaal Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Vaal] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "active_skill_damage_+%_final", "projectile_spiral_nova_both_directions", "base_is_projectile", "projectiles_not_offset", "cannot_cancel_skill_before_contact_point", }, levels = { [1] = {8, 2000, 180, -15, -30, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonAnimateWeaponsDarkExile"] = { name = "SummonAnimateWeaponsDarkExile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_cast_speed_+%_final", "attack_speed_+%", "active_skill_damage_+%_final", "active_skill_minion_life_+%_final", "skill_repeat_count", }, levels = { [1] = {30000, 200, 200, 50, 2000, 1, levelRequirement = 73, statInterpolation = {}, cost = { }, }, }, }
移動スピードが100%増加する
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.