自由之身薛朗
惡魔
地區: 腐敗之核
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Shavronne, Unbound
幽魂 | N |
---|---|
地區 | 腐敗之核 |
標籤 | 法術, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story |
生命
1875%
生命轉為護盾
35%
異常狀態臨界值
1875%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
ShavronneSoul
Metadata
ShavronneSoul
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
64
生命
89,400
護甲
20,943
閃避
4,112
能量護盾
0
傷害
610
法術傷害
610
命中
0
攻擊間隔
2.25
經驗值
13,925
異常狀態臨界值
89,400
冰緩
283
感電
283
易碎
1,599
焦灼
283
殘喘
781
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ShavronneTeleportUnholyTrio
法術, 可觸發
施放時間: 0.9 秒
冷卻時間: 12 秒
造成 1170 至 1754 閃電傷害
+3 秒基礎持續時間
25% 機率感電敵人
is area damage [1]
shavronne teleport number of markers [14]
+3 秒基礎持續時間
25% 機率感電敵人
is area damage [1]
shavronne teleport number of markers [14]
ShavronneSummonLightningMinions
法術, 法術可重複, 可觸發
施放時間: 8 秒
冷卻時間: 18 秒
active skill area of effect radius +% final [150]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
ShavronneGhostBrutusSlam
攻擊, 範圍
基本傷害: 488–732
暴擊率: 5%
攻擊傷害: 138%
攻擊間隔: 2.25 秒
冷卻時間: 4 秒
50% 物理傷害轉換為閃電傷害
造成 38% 更多攻擊傷害
+0.28 秒基礎持續時間
22% 更少攻擊速度
is area damage [1]
造成 38% 更多攻擊傷害
+0.28 秒基礎持續時間
22% 更少攻擊速度
is area damage [1]
ShavronneStormBurst
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 閃電, 引導, 範圍, 範圍法術
風爆
暴擊率: 5%
施放時間: 0.4 秒
引導施放一連串未爆的投射物,造成閃電傷害並穿透敵人。當停止引導施放時投射物會爆裂,對附近造成大量範圍傷害。額外投射物依序射出。
造成 855.6 至 1283 閃電傷害
你的擊中不能暈眩敵人
發射 1 個額外投射物
+20% 更多範圍傷害
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
你的擊中不能暈眩敵人
發射 1 個額外投射物
+20% 更多範圍傷害
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
EmptyActionSpellShavronneTeleport
法術
施放時間: 0.9 秒
冷卻時間: 12 秒
ShavronneBallLightning
法術, 傷害, 投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 範圍法術
附加傷害效用: 20%
施放時間: 3 秒
冷卻時間: 6 秒
造成 1118 至 1677 閃電傷害
你的擊中不能暈眩敵人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
你的擊中不能暈眩敵人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { } StateMachine { define_shared_state = "levitating" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" StateMachine { on_state_levitating_1 = "RemoveCollidability();" on_state_levitating_0 = "MakeCollidable();" create_state_levitating_1 = "RemoveCollidability();" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoul"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavronneSummonLightningMinions", "ShavronneTeleportUnholyTrio", "ShavronneStormBurst", "EmptyActionSpellShavronneTeleport", "ShavronneGhostBrutusSlam", "ShavronneBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningMinions"] = { name = "ShavronneSummonLightningMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneTeleportUnholyTrio"] = { name = "ShavronneTeleportUnholyTrio", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneStormBurst"] = { name = "Storm Burst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellShavronneTeleport"] = { name = "EmptyActionSpellShavronneTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneGhostBrutusSlam"] = { name = "ShavronneGhostBrutusSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-22, 280, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneBallLightning"] = { name = "ShavronneBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | ShavronneTornadoDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
自由之身薛朗
惡魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
cannot be stunned while stunned [1]
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Shavronne, Unbound
幽魂 | N |
---|---|
標籤 | 法術, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon |
生命
1875%
生命轉為護盾
35%
異常狀態臨界值
1875%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
ShavronneSoul
Metadata
ShavronneSoulStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
120,625
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
2.25
經驗值
15,383
異常狀態臨界值
120,625
冰緩
381
感電
381
易碎
2,158
焦灼
381
殘喘
1,054
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ShavronneSummonLightningMinions
法術, 法術可重複, 可觸發
施放時間: 8 秒
冷卻時間: 18 秒
active skill area of effect radius +% final [150]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
ShavronneGhostBrutusSlam
攻擊, 範圍
基本傷害: 598–897
暴擊率: 5%
攻擊傷害: 138%
攻擊間隔: 2.25 秒
冷卻時間: 4 秒
50% 物理傷害轉換為閃電傷害
造成 38% 更多攻擊傷害
+0.28 秒基礎持續時間
22% 更少攻擊速度
is area damage [1]
造成 38% 更多攻擊傷害
+0.28 秒基礎持續時間
22% 更少攻擊速度
is area damage [1]
ShavronneStormBurst
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 閃電, 引導, 範圍, 範圍法術
風爆
暴擊率: 5%
施放時間: 0.4 秒
引導施放一連串未爆的投射物,造成閃電傷害並穿透敵人。當停止引導施放時投射物會爆裂,對附近造成大量範圍傷害。額外投射物依序射出。
造成 963 至 1445 閃電傷害
你的擊中不能暈眩敵人
發射 1 個額外投射物
+20% 更多範圍傷害
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
你的擊中不能暈眩敵人
發射 1 個額外投射物
+20% 更多範圍傷害
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
EmptyActionSpellShavronneTeleport
法術
施放時間: 0.9 秒
冷卻時間: 12 秒
ShavronneBallLightning
法術, 傷害, 投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 範圍法術
附加傷害效用: 20%
施放時間: 3 秒
冷卻時間: 6 秒
造成 1318 至 1977 閃電傷害
你的擊中不能暈眩敵人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
你的擊中不能暈眩敵人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
GTStandaloneShavTeleportMarkers
可觸發, 法術
施放時間: 1 秒
SOStandaloneShavTeleportMarker
可觸發, 法術
施放時間: 1 秒
GSStandaloneShavronneTeleportExplode
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1438 至 2157 閃電傷害
100% 機率感電敵人
is area damage [1]
100% 機率感電敵人
is area damage [1]
TeleportMarkerStandaloneShavronne
法術, 可觸發
施放時間: 1 秒
marker warp marker variation [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { } StateMachine { define_shared_state = "levitating" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" StateMachine { on_state_levitating_1 = "RemoveCollidability();" on_state_levitating_0 = "MakeCollidable();" create_state_levitating_1 = "RemoveCollidability();" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoulStandalone"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavronneSummonLightningMinions", "TeleportMarkerStandaloneShavronne", "ShavronneStormBurst", "GSStandaloneShavronneTeleportExplode", "EmptyActionSpellShavronneTeleport", "ShavronneGhostBrutusSlam", "ShavronneBallLightning", "SOStandaloneShavTeleportMarker", "GTStandaloneShavTeleportMarkers", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningMinions"] = { name = "ShavronneSummonLightningMinions", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMarkerStandaloneShavronne"] = { name = "TeleportMarkerStandaloneShavronne", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "marker_warp_marker_variation", }, levels = { [1] = {16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneStormBurst"] = { name = "Storm Burst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneShavronneTeleportExplode"] = { name = "GSStandaloneShavronneTeleportExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellShavronneTeleport"] = { name = "EmptyActionSpellShavronneTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneGhostBrutusSlam"] = { name = "ShavronneGhostBrutusSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-22, 280, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneBallLightning"] = { name = "ShavronneBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStandaloneShavTeleportMarker"] = { name = "SOStandaloneShavTeleportMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneShavTeleportMarkers"] = { name = "GTStandaloneShavTeleportMarkers", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | ShavronneTornadoDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 250% 經驗值
增加 6000% 物品掉落稀有度
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
超脫者薛朗
惡魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Shavronne, Unbound
幽魂 | N |
---|---|
標籤 | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
生命
1875%
生命轉為護盾
35%
異常狀態臨界值
1875%
抗性
40
40
40
25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
150%
Model Size
100%
類型
ShavronneSoul
Metadata
ShavronneSoulAmbush
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
120,625
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
0
攻擊間隔
2.25
經驗值
15,383
異常狀態臨界值
120,625
冰緩
381
感電
381
易碎
2,158
焦灼
381
殘喘
1,054
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ShavroneSummonLightningMinionsAmbush
法術, 法術可重複, 可觸發
施放時間: 2.33 秒
alternate minion [253]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } MinimapIcon { icon = 3 } NPC { marker_enabled = false } Stats { monster_can_spawn_with_talisman = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );" on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );" } Render { //turn_duration = 0.4 } Transitionable { on_transition = "HideMinimapIcon(); PlayAnimation( intro ); PlayTextAudio( ShavronneFightIntroRandom , Metadata/NPC/Act4/Shavronne, 0);" create_transitioned = "HideMinimapIcon();" create_untransitioned = "PlayAnimation( idle );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoulAmbush"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavroneSummonLightningMinionsAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavroneSummonLightningMinionsAmbush"] = { name = "ShavroneSummonLightningMinionsAmbush", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {2, 253, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.