薛朗, 无束者
恶魔
区域: 育灵之室
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
cannot be stunned while stunned [1]
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Shavronne, Unbound
幽魂 | N |
---|---|
地区 | 育灵之室 |
标签 | 施法, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story |
生命
1875%
生命转为护盾
35%
异常状态临界值
1875%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
2.25 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
ShavronneSoul
Metadata
ShavronneSoul
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
64
生命
89,400
护甲
20,943
闪避值
4,112
能量护盾
1,669
伤害
610
法术伤害
610
命中
247
攻击间隔
2.25
经验值
13,925
异常状态临界值
89,400
冰缓
283
Shock
283
Brittle
1,599
Scorch
283
Sap
781
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShavronneTeleportUnholyTrio
法术, 可触发
施放间隔: 0.9 秒
冷却时间: 12 秒
造成 1170 - 1754 闪电伤害
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [14]
基础持续时间为 3 秒
25% 的几率使敌人感电
is area damage [1]
shavronne teleport number of markers [14]
ShavronneSummonLightningMinions
法术, 法术可重复, 可触发
施放间隔: 8 秒
冷却时间: 18 秒
active skill area of effect radius +% final [150]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
ShavronneGhostBrutusSlam
攻击, 范围
基本伤害: 488–732
暴击几率: 5%
攻击伤害: 138%
攻击间隔: 2.25 秒
冷却时间: 4 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 38%
基础持续时间为 0.28 秒
攻击速度总降 22%
is area damage [1]
攻击伤害总增 38%
基础持续时间为 0.28 秒
攻击速度总降 22%
is area damage [1]
ShavronneStormBurst
法术, 投射物, 玩家投射物, 伤害, 图腾技能, 闪电, 引导, 范围, 范围法术
裂风雷球
暴击几率: 5%
施放间隔: 0.4 秒
在你持续吟唱该技能的过程中释放出一连串能穿透敌人的风雷投射物并造成闪电伤害. 当你停止吟唱时, 所有投射物爆炸,对周围造成大量伤害. 持续吟唱会不断放出新的投射物.
造成 855.6 - 1283 闪电伤害
你的击中不能眩晕敌人
额外发射 1 个投射物
范围伤害总增 +20%
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
你的击中不能眩晕敌人
额外发射 1 个投射物
范围伤害总增 +20%
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
EmptyActionSpellShavronneTeleport
法术
施放间隔: 0.9 秒
冷却时间: 12 秒
ShavronneBallLightning
法术, 伤害, 投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 范围法术
伤害效用: 20%
施放间隔: 3 秒
冷却时间: 6 秒
造成 1118 - 1677 闪电伤害
你的击中不能眩晕敌人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
你的击中不能眩晕敌人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" Animated { } StateMachine { define_shared_state = "levitating" }
Object Type Codes
version 2 extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss" StateMachine { on_state_levitating_1 = "RemoveCollidability();" on_state_levitating_0 = "MakeCollidable();" create_state_levitating_1 = "RemoveCollidability();" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoul"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavronneSummonLightningMinions", "ShavronneTeleportUnholyTrio", "ShavronneStormBurst", "EmptyActionSpellShavronneTeleport", "ShavronneGhostBrutusSlam", "ShavronneBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningMinions"] = { name = "ShavronneSummonLightningMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneTeleportUnholyTrio"] = { name = "ShavronneTeleportUnholyTrio", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneStormBurst"] = { name = "Storm Burst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellShavronneTeleport"] = { name = "EmptyActionSpellShavronneTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneGhostBrutusSlam"] = { name = "ShavronneGhostBrutusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-22, 280, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneBallLightning"] = { name = "ShavronneBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | ShavronneTornadoDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
薛朗, 无束者
恶魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
cannot be stunned while stunned [1]
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Shavronne, Unbound
幽魂 | N |
---|---|
标签 | 施法, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon |
生命
1875%
生命转为护盾
35%
异常状态临界值
1875%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
2.25 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
ShavronneSoul
Metadata
ShavronneSoulStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
120,625
护甲
28,790
闪避值
4,739
能量护盾
2,144
伤害
747
法术伤害
747
命中
290
攻击间隔
2.25
经验值
15,383
异常状态临界值
120,625
冰缓
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShavronneSummonLightningMinions
法术, 法术可重复, 可触发
施放间隔: 8 秒
冷却时间: 18 秒
active skill area of effect radius +% final [150]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
ShavronneGhostBrutusSlam
攻击, 范围
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 138%
攻击间隔: 2.25 秒
冷却时间: 4 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 38%
基础持续时间为 0.28 秒
攻击速度总降 22%
is area damage [1]
攻击伤害总增 38%
基础持续时间为 0.28 秒
攻击速度总降 22%
is area damage [1]
ShavronneStormBurst
法术, 投射物, 玩家投射物, 伤害, 图腾技能, 闪电, 引导, 范围, 范围法术
裂风雷球
暴击几率: 5%
施放间隔: 0.4 秒
在你持续吟唱该技能的过程中释放出一连串能穿透敌人的风雷投射物并造成闪电伤害. 当你停止吟唱时, 所有投射物爆炸,对周围造成大量伤害. 持续吟唱会不断放出新的投射物.
造成 963 - 1445 闪电伤害
你的击中不能眩晕敌人
额外发射 1 个投射物
范围伤害总增 +20%
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
你的击中不能眩晕敌人
额外发射 1 个投射物
范围伤害总增 +20%
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
EmptyActionSpellShavronneTeleport
法术
施放间隔: 0.9 秒
冷却时间: 12 秒
ShavronneBallLightning
法术, 伤害, 投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 范围法术
伤害效用: 20%
施放间隔: 3 秒
冷却时间: 6 秒
造成 1318 - 1977 闪电伤害
你的击中不能眩晕敌人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
你的击中不能眩晕敌人
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
GTStandaloneShavTeleportMarkers
可触发, 法术
施放间隔: 1 秒
SOStandaloneShavTeleportMarker
可触发, 法术
施放间隔: 1 秒
GSStandaloneShavronneTeleportExplode
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1438 - 2157 闪电伤害
100% 的几率使敌人感电
is area damage [1]
100% 的几率使敌人感电
is area damage [1]
TeleportMarkerStandaloneShavronne
法术, 可触发
施放间隔: 1 秒
marker warp marker variation [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Animated { } StateMachine { define_shared_state = "levitating" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" StateMachine { on_state_levitating_1 = "RemoveCollidability();" on_state_levitating_0 = "MakeCollidable();" create_state_levitating_1 = "RemoveCollidability();" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoulStandalone"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavronneSummonLightningMinions", "TeleportMarkerStandaloneShavronne", "ShavronneStormBurst", "GSStandaloneShavronneTeleportExplode", "EmptyActionSpellShavronneTeleport", "ShavronneGhostBrutusSlam", "ShavronneBallLightning", "SOStandaloneShavTeleportMarker", "GTStandaloneShavTeleportMarkers", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningMinions"] = { name = "ShavronneSummonLightningMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMarkerStandaloneShavronne"] = { name = "TeleportMarkerStandaloneShavronne", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "marker_warp_marker_variation", }, levels = { [1] = {16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneStormBurst"] = { name = "Storm Burst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Channel] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneShavronneTeleportExplode"] = { name = "GSStandaloneShavronneTeleportExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellShavronneTeleport"] = { name = "EmptyActionSpellShavronneTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneGhostBrutusSlam"] = { name = "ShavronneGhostBrutusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_skill_effect_duration", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-22, 280, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneBallLightning"] = { name = "ShavronneBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStandaloneShavTeleportMarker"] = { name = "SOStandaloneShavTeleportMarker", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneShavTeleportMarkers"] = { name = "GTStandaloneShavTeleportMarkers", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | ShavronneTornadoDaemon |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
怪物提供的经验值提高 250%
掉落的物品稀有度提高 6000%
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
薛朗, 无束者
恶魔
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
Shavronne, Unbound
幽魂 | N |
---|---|
标签 | demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon |
生命
1875%
生命转为护盾
35%
异常状态临界值
1875%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
2.25 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
ShavronneSoul
Metadata
ShavronneSoulAmbush
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
120,625
护甲
28,790
闪避值
4,739
能量护盾
2,144
伤害
747
法术伤害
747
命中
290
攻击间隔
2.25
经验值
15,383
异常状态临界值
120,625
冰缓
381
Shock
381
Brittle
2,158
Scorch
381
Sap
1,054
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShavroneSummonLightningMinionsAmbush
法术, 法术可重复, 可触发
施放间隔: 2.33 秒
alternate minion [253]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } MinimapIcon { icon = 3 } NPC { marker_enabled = false } Stats { monster_can_spawn_with_talisman = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );" on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );" } Render { //turn_duration = 0.4 } Transitionable { on_transition = "HideMinimapIcon(); PlayAnimation( intro ); PlayTextAudio( ShavronneFightIntroRandom , Metadata/NPC/Act4/Shavronne, 0);" create_transitioned = "HideMinimapIcon();" create_untransitioned = "PlayAnimation( idle );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneSoulAmbush"] = { name = "Shavronne, Unbound", life = 18.75, energyShield = 0.35, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "ShavroneSummonLightningMinionsAmbush", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavroneSummonLightningMinionsAmbush"] = { name = "ShavroneSummonLightningMinionsAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {2, 253, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |