족쇄 풀린 샤브론
악마
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 6000% 증가
Shavronne, Unbound
SpectreN
Area썩어가는 중심부
Tags시전, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, shavronne_monster_story, slashing_weapon, unholy_trio_monster_story
생명력
1875%
Energy Shield From Life
35%
Ailment Threshold
1875%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
ShavronneSoul
Metadata
ShavronneSoul
레벨
64
생명력
58,110
방어도
20,943
회피
4,112
에너지 보호막
31,290
Damage
610
주문 피해
610
정확도
494
Attack Time
2.25
경험치
13,925
Minion Life
13,065
Minion Energy Shield
7,035
Minion Damage
481
Ailment Threshold
89,400
Chill
283
Shock
283
Brittle
1,599
Scorch
283
Sap
781
ShavronneTeleportUnholyTrio
Spell, Triggerable
시전 속도: 0.9 초
재사용 대기시간: 12 초
1170~1754 번개 피해
기본 지속시간 3
25%의 확률로 적을 감전
is area damage [1]
shavronne teleport number of markers [14]
ShavronneSummonLightningMinions
Spell, Multicastable, Triggerable
시전 속도: 8 초
재사용 대기시간: 18 초
active skill area of effect radius +% final [150]
alternate minion [253]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
ShavronneGhostBrutusSlam
Attack, Area
Base Damage: 488–732
치명타 확률: 5%
공격 피해: 86.25%
Attack Time: 2.25 초
재사용 대기시간: 4 초
물리 피해의 50%를 번개 피해로 전환
주는 공격 피해 13.75% 감폭
기본 지속시간 0.28
공격 속도 22% 감폭
is area damage [1]
ShavronneStormBurst
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Lightning, Channel, Area, AreaSpell
폭풍 점사
치명타 확률: 5%
시전 속도: 0.4 초
집중 유지를 지속하는 동안 투사체를 연달아 쏘면서 적들을 관통하는 번개 피해를 줍니다. 집중 유지를 멈추면 투사체는 폭발하여 그 주위 지역에 상당한 피해를 줍니다. 투사체의 개수가 차례대로 추가됩니다.
855.6~1283 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
투사체 1개 추가 발사
범위 피해 +20% 증폭
active skill area of effect radius +% final [-10]
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
EmptyActionSpellShavronneTeleport
Spell
시전 속도: 0.9 초
재사용 대기시간: 12 초
ShavronneBallLightning
Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
추가 피해 효율: 20%
시전 속도: 3 초
재사용 대기시간: 6 초
1118~1677 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"

Animated
{
}

StateMachine
{
	define_shared_state = "levitating"
}

Object Type Codes

version 2
extends "Metadata/Monsters/UnholyTrio/UnholyTrioSubBoss"

StateMachine
{
	on_state_levitating_1 = "RemoveCollidability();"
	on_state_levitating_0 = "MakeCollidable();"
	create_state_levitating_1 = "RemoveCollidability();"
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Shavronne/ShavronneSoul"] = {
    name = "Shavronne, Unbound",
    life = 18.75,
    energyShield = 0.35,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "ShavronneSummonLightningMinions",
        "ShavronneTeleportUnholyTrio",
        "ShavronneStormBurst",
        "EmptyActionSpellShavronneTeleport",
        "ShavronneGhostBrutusSlam",
        "ShavronneBallLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneSummonLightningMinions"] = {
    name = "ShavronneSummonLightningMinions",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneTeleportUnholyTrio"] = {
    name = "ShavronneTeleportUnholyTrio",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_chance_to_shock_%",
        "shavronne_teleport_number_of_markers",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneStormBurst"] = {
    name = "Storm Burst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Channel] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "number_of_additional_projectiles",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellShavronneTeleport"] = {
    name = "EmptyActionSpellShavronneTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneGhostBrutusSlam"] = {
    name = "ShavronneGhostBrutusSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "base_skill_effect_duration",
        "skill_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {-22, 280, 50, baseMultiplier = 0.8625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShavronneBallLightning"] = {
    name = "ShavronneBallLightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 몬스터가 주는 경험치 250% 증가
    떨어지는 아이템 희귀도 6000% 증가
    FamilyMonsterActBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • 족쇄 풀린 샤브론
    악마
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    몬스터가 주는 경험치 250% 증가
    떨어지는 아이템 희귀도 6000% 증가
    Shavronne, Unbound
    SpectreN
    Tags시전, demon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, not_dex, not_str, ranged, slashing_weapon
    생명력
    1875%
    Energy Shield From Life
    35%
    Ailment Threshold
    1875%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    ShavronneSoul
    Metadata
    ShavronneSoulStandalone
    레벨
    68
    생명력
    78,406
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    40,208
    Damage
    747
    주문 피해
    747
    정확도
    580
    Attack Time
    2.25
    경험치
    15,383
    Minion Life
    17,007
    Minion Energy Shield
    8,722
    Minion Damage
    597
    Ailment Threshold
    120,625
    Chill
    381
    Shock
    381
    Brittle
    2,158
    Scorch
    381
    Sap
    1,054
    ShavronneSummonLightningMinions
    Spell, Multicastable, Triggerable
    시전 속도: 8 초
    재사용 대기시간: 18 초
    active skill area of effect radius +% final [150]
    alternate minion [253]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    ShavronneGhostBrutusSlam
    Attack, Area
    Base Damage: 598–897
    치명타 확률: 5%
    공격 피해: 86.25%
    Attack Time: 2.25 초
    재사용 대기시간: 4 초
    물리 피해의 50%를 번개 피해로 전환
    주는 공격 피해 13.75% 감폭
    기본 지속시간 0.28
    공격 속도 22% 감폭
    is area damage [1]
    ShavronneStormBurst
    Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Lightning, Channel, Area, AreaSpell
    폭풍 점사
    치명타 확률: 5%
    시전 속도: 0.4 초
    집중 유지를 지속하는 동안 투사체를 연달아 쏘면서 적들을 관통하는 번개 피해를 줍니다. 집중 유지를 멈추면 투사체는 폭발하여 그 주위 지역에 상당한 피해를 줍니다. 투사체의 개수가 차례대로 추가됩니다.
    1015~1523 번개 피해
    플레이어가 명중 시 적을 기절시킬 수 없음
    투사체 1개 추가 발사
    범위 피해 +20% 증폭
    active skill area of effect radius +% final [-10]
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [25]
    EmptyActionSpellShavronneTeleport
    Spell
    시전 속도: 0.9 초
    재사용 대기시간: 12 초
    ShavronneBallLightning
    Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
    추가 피해 효율: 20%
    시전 속도: 3 초
    재사용 대기시간: 6 초
    1390~2085 번개 피해
    플레이어가 명중 시 적을 기절시킬 수 없음
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    projectile uses contact position [1]
    GTStandaloneShavTeleportMarkers
    Triggerable, Spell
    시전 속도: 1 초
    SOStandaloneShavTeleportMarker
    Triggerable, Spell
    시전 속도: 1 초
    GSStandaloneShavronneTeleportExplode
    Spell, Triggerable
    치명타 확률: 5%
    시전 속도: 1 초
    1516~2274 번개 피해
    100%의 확률로 적을 감전
    is area damage [1]
    TeleportMarkerStandaloneShavronne
    Spell, Triggerable
    시전 속도: 1 초
    marker warp marker variation [16]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Animated
    {
    }
    
    StateMachine
    {
    	define_shared_state = "levitating"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    StateMachine
    {
    	on_state_levitating_1 = "RemoveCollidability();"
    	on_state_levitating_0 = "MakeCollidable();"
    	create_state_levitating_1 = "RemoveCollidability();"
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act9/The_Trio/ShavronneSpectral/bodyfx/bodyfx.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/The_Trio/soul_transfer/soul_up.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneSoulStandalone"] = {
        name = "Shavronne, Unbound",
        life = 18.75,
        energyShield = 0.35,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "ShavronneSummonLightningMinions",
            "TeleportMarkerStandaloneShavronne",
            "ShavronneStormBurst",
            "GSStandaloneShavronneTeleportExplode",
            "EmptyActionSpellShavronneTeleport",
            "ShavronneGhostBrutusSlam",
            "ShavronneBallLightning",
            "SOStandaloneShavTeleportMarker",
            "GTStandaloneShavTeleportMarkers",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneSummonLightningMinions"] = {
        name = "ShavronneSummonLightningMinions",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 253, 200, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMarkerStandaloneShavronne"] = {
        name = "TeleportMarkerStandaloneShavronne",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "marker_warp_marker_variation",
        },
        levels = {
            [1] = {16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneStormBurst"] = {
        name = "Storm Burst",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Channel] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "number_of_additional_projectiles",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 20, 1, 25, -10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSStandaloneShavronneTeleportExplode"] = {
        name = "GSStandaloneShavronneTeleportExplode",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellShavronneTeleport"] = {
        name = "EmptyActionSpellShavronneTeleport",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneGhostBrutusSlam"] = {
        name = "ShavronneGhostBrutusSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "base_skill_effect_duration",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {-22, 280, 50, baseMultiplier = 0.8625, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavronneBallLightning"] = {
        name = "ShavronneBallLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOStandaloneShavTeleportMarker"] = {
        name = "SOStandaloneShavTeleportMarker",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneShavTeleportMarkers"] = {
        name = "GTStandaloneShavTeleportMarkers",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 몬스터가 주는 경험치 250% 증가
    떨어지는 아이템 희귀도 6000% 증가
    FamilyMonsterActBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • 족쇄 풀린 샤브론
    악마
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Shavronne, Unbound
    SpectreN
    Tagsdemon, ghost_armour, ghost_blood, human, humanoid, is_unarmed, large_model, medium_height, medium_movement, non_attacking, not_dex, not_str, slashing_weapon
    생명력
    1875%
    Energy Shield From Life
    35%
    Ailment Threshold
    1875%
    저항
    40 40 40 25
    Damage
    200%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    ShavronneSoul
    Metadata
    ShavronneSoulAmbush
    레벨
    68
    생명력
    78,406
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    40,208
    Damage
    747
    주문 피해
    747
    정확도
    580
    Attack Time
    2.25
    경험치
    15,383
    Minion Life
    17,007
    Minion Energy Shield
    8,722
    Minion Damage
    597
    Ailment Threshold
    120,625
    Chill
    381
    Shock
    381
    Brittle
    2,158
    Scorch
    381
    Sap
    1,054
    ShavroneSummonLightningMinionsAmbush
    Spell, Multicastable, Triggerable
    시전 속도: 2.33 초
    alternate minion [253]
    monster no drops or experience [1]
    number of monsters to summon [2]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    }
    
    MinimapIcon
    {
    	icon = 3
    }
    
    NPC
    {
    	marker_enabled = false
    }
    
    Stats
    {
    	monster_can_spawn_with_talisman = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao, 0 );"
    	on_spawned_dead = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/act4/Shavronne/shavcandlesnew.ao );"
    }
    
    Render
    {
         //turn_duration = 0.4
    }
    
    Transitionable
    {
    	on_transition = "HideMinimapIcon(); PlayAnimation( intro ); PlayTextAudio( ShavronneFightIntroRandom , Metadata/NPC/Act4/Shavronne, 0);"
    	create_transitioned = "HideMinimapIcon();"
    	create_untransitioned = "PlayAnimation( idle );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Shavronne/ShavronneSoulAmbush"] = {
        name = "Shavronne, Unbound",
        life = 18.75,
        energyShield = 0.35,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "ShavroneSummonLightningMinionsAmbush",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ShavroneSummonLightningMinionsAmbush"] = {
        name = "ShavroneSummonLightningMinionsAmbush",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {2, 253, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.untargetable_by_monster_ai1
    Stats.monster_do_not_fracture1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.monster_no_beyond_portal1
    Stats.cannot_be_afflicted1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.collision_hull_typeprojectile
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue
    Life.corpse_usablefalse
    Animated.animated_objectMetadata/Monsters/Shavronne/ShavronneSpectral.ao
    Edit

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