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時序刃魂
不死
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Temporal Bladesoul
幽魂Y
標籤法術, energy_armour, ghost, medium_movement, not_dex, not_str, undead
Packs
  • 星界巫妖, 時序刃魂, 時序術者
  • 澤洛克的黨羽, 星界儀器, 時序刃魂
  • 生命
    130%
    生命轉為護盾
    30%
    異常狀態臨界值
    130%
    抗性
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    傷害
    163%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 11
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    130%
    Model Size
    100%
    類型
    FaridunMinorDjinnMelee
    Metadata
    FaridunMinorDjinn
    等級
    68
    生命
    8,363
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    2,390
    傷害
    609
    法術傷害
    609
    命中
    580
    攻擊間隔
    1.5
    經驗值
    13,332
    召喚物生命
    1,814
    Minion Energy Shield
    518
    召喚物傷害
    486
    異常狀態臨界值
    8,363
    冰緩
    26
    感電
    26
    易碎
    150
    焦灼
    26
    殘喘
    73
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedDjinnStab
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 487—731
    暴擊率: 5%
    攻擊傷害: 70%
    攻擊傷害: 70%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    造成30%更少攻擊傷害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MeleeAtAnimationSpeedDjinnSwipe
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 487—731
    暴擊率: 5%
    攻擊傷害: 70%
    攻擊傷害: 70%
    攻擊間隔: 1.5 秒
    冷卻時間: 4 秒
    用強大的攻擊擊倒敵人。
    造成30%更少攻擊傷害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTFaridunDjinnDash
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 5 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    skill maximum travel distance [80]
    spell maximum action distance +% [-60]
    GAFaridunMeleeDjinnDashStab
    可觸發, 攻擊
    基本傷害: 487—731
    暴擊率: 5%
    攻擊傷害: 120%
    攻擊傷害: 120%
    攻擊間隔: 1.5 秒
    造成20%更多攻擊傷害
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWraith/FaridunMinorDjinn"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Temporal Bladesoul",
        life = 1.3,
        energyShield = 0.3,
        damage = 1.63,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedDjinnStab",
            "MeleeAtAnimationSpeedDjinnSwipe",
            "GAFaridunMeleeDjinnDashStab",
            "DTTFaridunDjinnDash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedDjinnStab"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedDjinnSwipe"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAFaridunMeleeDjinnDashStab"] = {
        name = "GAFaridunMeleeDjinnDashStab",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTFaridunDjinnDash"] = {
        name = "DTTFaridunDjinnDash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "skill_maximum_travel_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, -60, 80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • Edit

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