星界巫妖
屍體
怪物種類:
不死
不死發射星界投射物
創造星界鎖鏈地雷
右鍵點擊此物品來製造屍體。
Astral Lich
星界巫妖 FaridunGolemancerMid /8
| 名字 | 顯示物品素質 |
|---|---|
| DropLevel | 68 |
| BaseType | Astral Lich |
| BaseType | 星界巫妖 |
| Class | 屍體 |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunGolemancerMid |
| Icon | Art/2DItems/Currency/Azmeri/FaridunGolemancer |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
星界巫妖
不死is zarokh monster [1]
Astral Lich
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre |
| 標籤 | bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
| Packs |
生命
98%
生命轉為護盾
70%
異常狀態臨界值
115%
抗性
傷害
115%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
115%
Model Size
100%
類型
FaridunGolemancer
Metadata
FaridunGolemancer
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,305
護甲值
28,790
閃避值
4,739
能量護盾
4,203
傷害
430
法術傷害
430
命中
580
攻擊間隔
1.5
經驗值
11,793
召喚物生命
1,368
Minion Energy Shield
912
召喚物傷害
343
異常狀態臨界值
7,398
冰緩
23
感電
23
易碎
132
焦灼
23
殘喘
65
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFaridunGolemancerAstralProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.5 秒
發射1個投射物
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 521.1 至 781.6 物理傷害
is area damage [1]
GTFaridunGolemancerSlowMines
可觸發, 法術
施放時間: 3 秒
冷卻時間: 10 秒
SOFaridunGolemancerMine
可觸發, 法術
施放時間: 1 秒
GSFaridunGolemancerTimeMineExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 749.1 至 1124 物理傷害
基礎持續時間為 4 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Astral Lich",
life = 0.98,
energyShield = 0.7,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
星界巫妖
不死is zarokh monster [1]
Astral Lich
| 幽魂 | Y |
|---|---|
| 標籤 | bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
生命
98%
生命轉為護盾
70%
異常狀態臨界值
115%
抗性
傷害
115%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
115%
Model Size
100%
類型
FaridunGolemancer
Metadata
FaridunGolemancerSpectre
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,305
護甲值
28,790
閃避值
4,739
能量護盾
4,203
傷害
430
法術傷害
430
命中
580
攻擊間隔
1.5
經驗值
11,793
召喚物生命
1,368
Minion Energy Shield
912
召喚物傷害
343
異常狀態臨界值
7,398
冰緩
23
感電
23
易碎
132
焦灼
23
殘喘
65
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFaridunGolemancerAstralProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.5 秒
發射1個投射物
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 521.1 至 781.6 物理傷害
is area damage [1]
GTFaridunGolemancerSlowMines
可觸發, 法術
施放時間: 3 秒
冷卻時間: 10 秒
SOFaridunGolemancerMine
可觸發, 法術
施放時間: 1 秒
GSFaridunGolemancerTimeMineExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 749.1 至 1124 物理傷害
基礎持續時間為 4 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Astral Lich",
life = 0.98,
energyShield = 0.7,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
星界巫妖
不死is zarokh monster [1]
Astral Lich
| 幽魂 | Y |
|---|---|
| 標籤 | bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
生命
145%
生命轉為護盾
70%
異常狀態臨界值
170%
抗性
傷害
204%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
170%
Model Size
100%
類型
FaridunGolemancerCorpse
Metadata
FaridunGolemancerMid
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,328
護甲值
28,790
閃避值
4,739
能量護盾
6,219
傷害
762
法術傷害
762
命中
580
攻擊間隔
1.5
經驗值
17,434
召喚物生命
2,023
Minion Energy Shield
1,349
召喚物傷害
609
異常狀態臨界值
10,937
冰緩
35
感電
35
易碎
196
焦灼
35
殘喘
96
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFaridunGolemancerAstralProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.5 秒
發射1個投射物
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 521.1 至 781.6 物理傷害
is area damage [1]
GTFaridunGolemancerSlowMines
可觸發, 法術
施放時間: 3 秒
冷卻時間: 10 秒
SOFaridunGolemancerMine
可觸發, 法術
施放時間: 1 秒
GSFaridunGolemancerTimeMineExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 749.1 至 1124 物理傷害
基礎持續時間為 4 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Astral Lich",
life = 1.45,
energyShield = 0.7,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
星界巫妖
不死is zarokh monster [1]
Astral Lich
| 幽魂 | Y |
|---|---|
| 幽魂 取代 | Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre |
| 標籤 | bone_armour, bones, 法術, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
| Packs |
生命
98%
生命轉為護盾
70%
異常狀態臨界值
115%
抗性
傷害
115%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
115%
Model Size
100%
類型
FaridunGolemancer
Metadata
FaridunGolemancerExpedition
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,305
護甲值
28,790
閃避值
4,739
能量護盾
4,203
傷害
430
法術傷害
430
命中
580
攻擊間隔
1.5
經驗值
11,793
召喚物生命
1,368
Minion Energy Shield
912
召喚物傷害
343
異常狀態臨界值
7,398
冰緩
23
感電
23
易碎
132
焦灼
23
殘喘
65
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPSFaridunGolemancerAstralProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1.5 秒
發射1個投射物
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 521.1 至 781.6 物理傷害
is area damage [1]
GTFaridunGolemancerSlowMines
可觸發, 法術
施放時間: 3 秒
冷卻時間: 10 秒
SOFaridunGolemancerMine
可觸發, 法術
施放時間: 1 秒
GSFaridunGolemancerTimeMineExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 749.1 至 1124 物理傷害
基礎持續時間為 4 秒
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Astral Lich",
life = 0.98,
energyShield = 0.7,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.