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星界巫妖
屍體
怪物種類: 不死
發射星界投射物
創造星界鎖鏈地雷
右鍵點擊此物品來製造屍體。
Astral Lich
星界巫妖 FaridunGolemancerMid /8
名字顯示物品素質
DropLevel 68
BaseType Astral Lich
BaseType 星界巫妖
Class 屍體
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerMid
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
星界巫妖
不死
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Astral Lich
幽魂Y
幽魂 取代Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
標籤bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Packs
  • 星界巫妖, 時序刃魂, 時序術者
  • 星界巫妖, 星界儀器
  • 生命
    98%
    生命轉為護盾
    70%
    異常狀態臨界值
    115%
    抗性
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    傷害
    115%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    115%
    Model Size
    100%
    類型
    FaridunGolemancer
    Metadata
    FaridunGolemancer
    等級
    68
    生命
    6,305
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    4,203
    傷害
    430
    法術傷害
    430
    命中
    580
    攻擊間隔
    1.5
    經驗值
    11,793
    召喚物生命
    1,368
    Minion Energy Shield
    912
    召喚物傷害
    343
    異常狀態臨界值
    7,398
    冰緩
    23
    感電
    23
    易碎
    132
    焦灼
    23
    殘喘
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 1.5 秒
    發射1個投射物
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 521.1781.6 物理傷害
    is area damage [1]
    GTFaridunGolemancerSlowMines
    可觸發, 法術
    施放時間: 3 秒
    冷卻時間: 10 秒
    SOFaridunGolemancerMine
    可觸發, 法術
    施放時間: 1 秒
    GSFaridunGolemancerTimeMineExplosion
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 749.11124 物理傷害
    基礎持續時間為 4
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • 星界巫妖
    不死
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    幽魂Y
    標籤bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    生命
    98%
    生命轉為護盾
    70%
    異常狀態臨界值
    115%
    抗性
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    傷害
    115%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    115%
    Model Size
    100%
    類型
    FaridunGolemancer
    Metadata
    FaridunGolemancerSpectre
    等級
    68
    生命
    6,305
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    4,203
    傷害
    430
    法術傷害
    430
    命中
    580
    攻擊間隔
    1.5
    經驗值
    11,793
    召喚物生命
    1,368
    Minion Energy Shield
    912
    召喚物傷害
    343
    異常狀態臨界值
    7,398
    冰緩
    23
    感電
    23
    易碎
    132
    焦灼
    23
    殘喘
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 1.5 秒
    發射1個投射物
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 521.1781.6 物理傷害
    is area damage [1]
    GTFaridunGolemancerSlowMines
    可觸發, 法術
    施放時間: 3 秒
    冷卻時間: 10 秒
    SOFaridunGolemancerMine
    可觸發, 法術
    施放時間: 1 秒
    GSFaridunGolemancerTimeMineExplosion
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 749.11124 物理傷害
    基礎持續時間為 4
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • 星界巫妖
    不死
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    幽魂Y
    標籤bone_armour, bones, 法術, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    生命
    145%
    生命轉為護盾
    70%
    異常狀態臨界值
    170%
    抗性
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    傷害
    204%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    170%
    Model Size
    100%
    類型
    FaridunGolemancerCorpse
    Metadata
    FaridunGolemancerMid
    等級
    68
    生命
    9,328
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    6,219
    傷害
    762
    法術傷害
    762
    命中
    580
    攻擊間隔
    1.5
    經驗值
    17,434
    召喚物生命
    2,023
    Minion Energy Shield
    1,349
    召喚物傷害
    609
    異常狀態臨界值
    10,937
    冰緩
    35
    感電
    35
    易碎
    196
    焦灼
    35
    殘喘
    96
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 1.5 秒
    發射1個投射物
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 521.1781.6 物理傷害
    is area damage [1]
    GTFaridunGolemancerSlowMines
    可觸發, 法術
    施放時間: 3 秒
    冷卻時間: 10 秒
    SOFaridunGolemancerMine
    可觸發, 法術
    施放時間: 1 秒
    GSFaridunGolemancerTimeMineExplosion
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 749.11124 物理傷害
    基礎持續時間為 4
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 1.45,
        energyShield = 0.7,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • 星界巫妖
    不死
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    幽魂Y
    幽魂 取代Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
    標籤bone_armour, bones, 法術, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 星界巫妖, 靈液害蟲, 重組亡屍, 屍咬甲蟲
  • 生命
    98%
    生命轉為護盾
    70%
    異常狀態臨界值
    115%
    抗性
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    傷害
    115%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 15
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    115%
    Model Size
    100%
    類型
    FaridunGolemancer
    Metadata
    FaridunGolemancerExpedition
    等級
    68
    生命
    6,305
    護甲值
    28,790
    閃避值
    4,739
    能量護盾
    4,203
    傷害
    430
    法術傷害
    430
    命中
    580
    攻擊間隔
    1.5
    經驗值
    11,793
    召喚物生命
    1,368
    Minion Energy Shield
    912
    召喚物傷害
    343
    異常狀態臨界值
    7,398
    冰緩
    23
    感電
    23
    易碎
    132
    焦灼
    23
    殘喘
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    法術, 投射物, 玩家投射物, 可觸發
    施放時間: 1.5 秒
    發射1個投射物
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 521.1781.6 物理傷害
    is area damage [1]
    GTFaridunGolemancerSlowMines
    可觸發, 法術
    施放時間: 3 秒
    冷卻時間: 10 秒
    SOFaridunGolemancerMine
    可觸發, 法術
    施放時間: 1 秒
    GSFaridunGolemancerTimeMineExplosion
    法術, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    造成 749.11124 物理傷害
    基礎持續時間為 4
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • Edit

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