Lich Astral
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Categoria do Monstro: Morto-vivo
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Astral Lich
Lich Astral FaridunGolemancerMid /8
NomeExibir Descrições Completas
DropLevel 68
BaseType Astral Lich
BaseType Lich Astral
Class Patuá
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerMid
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Lich Astral
Morto-vivo
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Astral Lich
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
Tagsbone_armour, bones, Conjurador, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Packs
  • Lich Astral, Lamínica Temporal, Bruxo Temporal
  • Lich Astral, Instrumento Astral
  • Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistência
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancer
    Nível
    68
    Vida
    6,305
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    4,203
    Damage
    430
    Dano Mágico
    430
    Precisão
    580
    Attack Time
    1.5
    Experiência
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.5 seg
    Dispara 1 projétil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 521.1 a 781.6 de Dano Físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 749.1 a 1124 de Dano Físico
    Duração base é de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Lich Astral
    Morto-vivo
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Conjurador, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistência
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerSpectre
    Nível
    68
    Vida
    6,305
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    4,203
    Damage
    430
    Dano Mágico
    430
    Precisão
    580
    Attack Time
    1.5
    Experiência
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.5 seg
    Dispara 1 projétil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 521.1 a 781.6 de Dano Físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 749.1 a 1124 de Dano Físico
    Duração base é de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Lich Astral
    Morto-vivo
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Conjurador, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vida
    145%
    Energy Shield From Life
    70%
    Ailment Threshold
    170%
    Resistência
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    204%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    170%
    Model Size
    100%
    Type
    FaridunGolemancerCorpse
    Metadata
    FaridunGolemancerMid
    Nível
    68
    Vida
    9,328
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    6,219
    Damage
    762
    Dano Mágico
    762
    Precisão
    580
    Attack Time
    1.5
    Experiência
    17,434
    Minion Life
    2,023
    Minion Energy Shield
    1,349
    Minion Damage
    609
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.5 seg
    Dispara 1 projétil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 521.1 a 781.6 de Dano Físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 749.1 a 1124 de Dano Físico
    Duração base é de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 1.45,
        energyShield = 0.7,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Lich Astral
    Morto-vivo
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
    Tagsbone_armour, bones, Conjurador, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • Lich Astral, Praga Icórica, Morto Remontado, Besouro Costura-cadáver
  • Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistência
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerExpedition
    Nível
    68
    Vida
    6,305
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    4,203
    Damage
    430
    Dano Mágico
    430
    Precisão
    580
    Attack Time
    1.5
    Experiência
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tempo de Conjuração: 1.5 seg
    Dispara 1 projétil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 521.1 a 781.6 de Dano Físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tempo de Conjuração: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 749.1 a 1124 de Dano Físico
    Duração base é de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

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