VillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceVaalSideAreaStrongboxShrine
Astraler Lich
Leiche
Monsterkategorie: Untot
Feuert astrale Projektile
Erzeugt Astralketten-Minen
Rechtsklicke auf diesen Gegenstand, um diese Leiche zu erzeugen.
Astral Lich
Astraler Lich FaridunGolemancerMid /8
NameVollständige Beschreibung zeigen
DropLevel 68
BaseType Astral Lich
BaseType Astraler Lich
Class Leichen
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerMid
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Astraler Lich
Untot
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Astral Lich
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
Tagsbone_armour, bones, Zauberer, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Packs
  • Astraler Lich, Klingenseele der Zeit, Hexenmeister der Zeit
  • Astraler Lich, Astraler Handlanger
  • Leben
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Widerstand
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancer
    Stufe
    68
    Leben
    6,305
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    4,203
    Damage
    430
    Zauberschaden
    430
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1.5 Sek.
    Feuert 1 Projektil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 521.1 bis 781.6 physischen Schaden
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 10 Sek.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 749.1 bis 1124 physischen Schaden
    Basisdauer beträgt 4 Sekunden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Astraler Lich
    Untot
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Zauberer, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Leben
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Widerstand
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerSpectre
    Stufe
    68
    Leben
    6,305
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    4,203
    Damage
    430
    Zauberschaden
    430
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1.5 Sek.
    Feuert 1 Projektil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 521.1 bis 781.6 physischen Schaden
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 10 Sek.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 749.1 bis 1124 physischen Schaden
    Basisdauer beträgt 4 Sekunden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Astraler Lich
    Untot
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Zauberer, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Leben
    145%
    Energy Shield From Life
    70%
    Ailment Threshold
    170%
    Widerstand
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    204%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    170%
    Model Size
    100%
    Type
    FaridunGolemancerCorpse
    Metadata
    FaridunGolemancerMid
    Stufe
    68
    Leben
    9,328
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    6,219
    Damage
    762
    Zauberschaden
    762
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    17,434
    Minion Life
    2,023
    Minion Energy Shield
    1,349
    Minion Damage
    609
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1.5 Sek.
    Feuert 1 Projektil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 521.1 bis 781.6 physischen Schaden
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 10 Sek.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 749.1 bis 1124 physischen Schaden
    Basisdauer beträgt 4 Sekunden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 1.45,
        energyShield = 0.7,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Astraler Lich
    Untot
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
    Tagsbone_armour, bones, Zauberer, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • Astraler Lich, Jauchige Pest, Wiederauferstandener Leichnam, Leichenkäfer
  • Leben
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Widerstand
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerExpedition
    Stufe
    68
    Leben
    6,305
    Rüstung
    28,790
    Ausweichwert
    4,739
    Energieschild
    4,203
    Damage
    430
    Zauberschaden
    430
    Genauigkeit
    580
    Attack Time
    1.5
    Erfahrung
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Zauberzeit: 1.5 Sek.
    Feuert 1 Projektil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 521.1 bis 781.6 physischen Schaden
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Zauberzeit: 3 Sek.
    Abklingzeit: 10 Sek.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 749.1 bis 1124 physischen Schaden
    Basisdauer beträgt 4 Sekunden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.