Klingenseele der Zeit
Untotis zarokh monster [1]
Temporal Bladesoul
| Spectre | Y |
|---|---|
| Tags | Zauberer, energy_armour, ghost, medium_movement, not_dex, not_str, undead |
| Packs |
Leben
130%
Energy Shield From Life
30%
Ailment Threshold
130%
Widerstand
Damage
163%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
FaridunMinorDjinnMelee
Metadata
FaridunMinorDjinn
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
28,790
Ausweichwert
4,739
Energieschild
2,390
Damage
609
Zauberschaden
609
Genauigkeit
580
Attack Time
1.5
Erfahrung
13,332
Minion Life
1,814
Minion Energy Shield
518
Minion Damage
486
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDjinnStab
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 487—731
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedDjinnSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 487—731
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffsschaden: 70%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 30% weniger Angriffsschaden
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTFaridunDjinnDash
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
skill maximum travel distance [80]
spell maximum action distance +% [-60]
GAFaridunMeleeDjinnDashStab
Triggerable, Attack
Base Damage: 487—731
Kritische Trefferchance: 5%
Angriffsschaden: 120%
Angriffsschaden: 120%
Attack Time: 1.5 Sek.
Verursacht 20% mehr Angriffsschaden
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunWraith/FaridunMinorDjinn"] = {
fireResist = 20,
coldResist = 20,
lightningResist = 20,
chaosResist = 0,
name = "Temporal Bladesoul",
life = 1.3,
energyShield = 0.3,
damage = 1.63,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedDjinnStab",
"MeleeAtAnimationSpeedDjinnSwipe",
"GAFaridunMeleeDjinnDashStab",
"DTTFaridunDjinnDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedDjinnStab"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedDjinnSwipe"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFaridunMeleeDjinnDashStab"] = {
name = "GAFaridunMeleeDjinnDashStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTFaridunDjinnDash"] = {
name = "DTTFaridunDjinnDash",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, -60, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.