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Liche astrale
Cadavre
Type du monstre: Mort-vivant
Tire des projectiles Astraux
Crée des Mines de Chaînes astrales
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Astral Lich
Liche astrale FaridunGolemancerMid /8
NomDescriptions détaillées
DropLevel 68
BaseType Astral Lich
BaseType Liche astrale
Class Cadavres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerMid
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Liche astrale
Mort-vivant
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Astral Lich
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Packs
  • Liche astrale, Âme-lame temporelle, Sorcier temporel
  • Liche astrale, Instrument astral
  • Vie
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Résistance
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancer
    Niveau
    68
    Vie
    6,305
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    4,203
    Damage
    430
    Dégâts des sorts
    430
    Précision
    580
    Attack Time
    1.5
    Expérience
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.5 sec.
    Tire 1 Projectile
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 521.1 à 781.6 Dégâts physiques
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 749.1 à 1124 Dégâts physiques
    La Durée de base est de 4 secondes
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astrale
    Mort-vivant
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vie
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Résistance
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerSpectre
    Niveau
    68
    Vie
    6,305
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    4,203
    Damage
    430
    Dégâts des sorts
    430
    Précision
    580
    Attack Time
    1.5
    Expérience
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.5 sec.
    Tire 1 Projectile
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 521.1 à 781.6 Dégâts physiques
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 749.1 à 1124 Dégâts physiques
    La Durée de base est de 4 secondes
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astrale
    Mort-vivant
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Lanceur de sorts, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vie
    145%
    Energy Shield From Life
    70%
    Ailment Threshold
    170%
    Résistance
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    204%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    170%
    Model Size
    100%
    Type
    FaridunGolemancerCorpse
    Metadata
    FaridunGolemancerMid
    Niveau
    68
    Vie
    9,328
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    6,219
    Damage
    762
    Dégâts des sorts
    762
    Précision
    580
    Attack Time
    1.5
    Expérience
    17,434
    Minion Life
    2,023
    Minion Energy Shield
    1,349
    Minion Damage
    609
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.5 sec.
    Tire 1 Projectile
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 521.1 à 781.6 Dégâts physiques
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 749.1 à 1124 Dégâts physiques
    La Durée de base est de 4 secondes
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 1.45,
        energyShield = 0.7,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astrale
    Mort-vivant
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
    Tagsbone_armour, bones, Lanceur de sorts, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • Liche astrale, Vermine ichoreuse, Mort réassemblé, Scarabée recousu
  • Vie
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Résistance
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerExpedition
    Niveau
    68
    Vie
    6,305
    Armure
    28,790
    Score d'Évasion
    4,739
    Bouclier d'énergie
    4,203
    Damage
    430
    Dégâts des sorts
    430
    Précision
    580
    Attack Time
    1.5
    Expérience
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Temps d'incantation: 1.5 sec.
    Tire 1 Projectile
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 521.1 à 781.6 Dégâts physiques
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    SOFaridunGolemancerMine
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 749.1 à 1124 Dégâts physiques
    La Durée de base est de 4 secondes
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

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