Liche astral
Cadáver
Categoría de monstruo: No muerto
Dispara proyectiles astrales
Crea minas de cadena astral
Haz clic derecho en este objeto para crear este cadáver.
Astral Lich
Liche astral FaridunGolemancerMid /8
NombreMostrar descripciones completas
DropLevel 68
BaseType Astral Lich
BaseType Liche astral
Class Cadáveres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/FaridunGolemancerMid
IconArt/2DItems/Currency/Azmeri/FaridunGolemancer
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Liche astral
No muerto
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
Astral Lich
SpectreY
Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
Packs
  • Liche astral, Hoja de alma temporal, Brujo temporal
  • Liche astral, Instrumento astral
  • Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistencia
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancer
    Nivel
    68
    Vida
    6,305
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    4,203
    Damage
    430
    Daño de hechizos
    430
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Dispara 1 proyectil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 521.1 a 781.6 de daño físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 749.1 a 1124 de daño físico
    La duración base es de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancer"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astral
    No muerto
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistencia
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerSpectre
    Nivel
    68
    Vida
    6,305
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    4,203
    Damage
    430
    Daño de hechizos
    430
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Dispara 1 proyectil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 521.1 a 781.6 de daño físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 749.1 a 1124 de daño físico
    La duración base es de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astral
    No muerto
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Vida
    145%
    Energy Shield From Life
    70%
    Ailment Threshold
    170%
    Resistencia
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    204%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    170%
    Model Size
    100%
    Type
    FaridunGolemancerCorpse
    Metadata
    FaridunGolemancerMid
    Nivel
    68
    Vida
    9,328
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    6,219
    Damage
    762
    Daño de hechizos
    762
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    17,434
    Minion Life
    2,023
    Minion Energy Shield
    1,349
    Minion Damage
    609
    Ailment Threshold
    10,937
    Chill
    35
    Shock
    35
    Brittle
    196
    Scorch
    35
    Sap
    96
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Dispara 1 proyectil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 521.1 a 781.6 de daño físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 749.1 a 1124 de daño físico
    La duración base es de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerMid"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 1.45,
        energyShield = 0.7,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Liche astral
    No muerto
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
    is zarokh monster [1]
    Astral Lich
    SpectreY
    Spectre OverrideMetadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerSpectre
    Tagsbone_armour, bones, Lanzador de hechizos, is_runic_monster, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • Liche astral, Peste supurante, Muerto rearmado, Escarabajo de cadáveres
  • Vida
    98%
    Energy Shield From Life
    70%
    Ailment Threshold
    115%
    Resistencia
    MonsterResistanceIconFire37 MonsterResistanceIconCold37 MonsterResistanceIconLightning37 MonsterResistanceIconChaos0
    Damage
    115%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    8 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    115%
    Model Size
    100%
    Type
    FaridunGolemancer
    Metadata
    FaridunGolemancerExpedition
    Nivel
    68
    Vida
    6,305
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    4,203
    Damage
    430
    Daño de hechizos
    430
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    11,793
    Minion Life
    1,368
    Minion Energy Shield
    912
    Minion Damage
    343
    Ailment Threshold
    7,398
    Chill
    23
    Shock
    23
    Brittle
    132
    Scorch
    23
    Sap
    65
    Phys Convert Ele
    240%
    MPSFaridunGolemancerAstralProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Dispara 1 proyectil
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [280]
    projectile uses contact position [1]
    GSFaridunGolemancerAstralProjectileImpact
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 521.1 a 781.6 de daño físico
    is area damage [1]
    GTFaridunGolemancerSlowMines
    Triggerable, Spell
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 10 seg
    SOFaridunGolemancerMine
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    GSFaridunGolemancerTimeMineExplosion
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Inflige de 749.1 a 1124 de daño físico
    La duración base es de 4 segundos
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerExpedition"] = {
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        name = "Astral Lich",
        life = 0.98,
        energyShield = 0.7,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SOFaridunGolemancerMine",
            "MPSFaridunGolemancerAstralProjectile",
            "GSFaridunGolemancerAstralProjectileImpact",
            "GSFaridunGolemancerTimeMineExplosion",
            "GTFaridunGolemancerSlowMines",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOFaridunGolemancerMine"] = {
        name = "SOFaridunGolemancerMine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSFaridunGolemancerAstralProjectile"] = {
        name = "MPSFaridunGolemancerAstralProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_projectiles",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {1, 280, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerAstralProjectileImpact"] = {
        name = "GSFaridunGolemancerAstralProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunGolemancerTimeMineExplosion"] = {
        name = "GSFaridunGolemancerTimeMineExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTFaridunGolemancerSlowMines"] = {
        name = "GTFaridunGolemancerSlowMines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 Global
  • Edit

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