ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
孵育之母
野獸
地區: 薩恩城牆
50% 物理傷害轉換為火焰傷害
The Broodmother
幽魂
地區薩恩城牆
標籤animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
生命
350%
異常狀態臨界值
350%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
95%
類型
InsectSpawnerBoss
Metadata
InsectSpawnerCampaignBoss
等級
55
生命
9,373
護甲值
10,090
閃避值
2,948
傷害
230
法術傷害
230
命中
344
攻擊間隔
1.5
經驗值
13,718
召喚物生命
2,286
召喚物傷害
177
異常狀態臨界值
9,373
冰緩
30
感電
30
易碎
168
焦灼
30
殘喘
82
Phys Convert Ele
175%
InsectSpawnerSpit
攻擊, 投射物, 玩家投射物
基本傷害: 184—275
暴擊率: 5%
攻擊間隔: 1.5 秒
附加 19.48 至 29.23 火焰傷害
附加64.95至81.18物理傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
法術, 召喚物, 創造召喚物
施放時間: 2.5 秒
number of insects allowed [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerCampaignBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Broodmother",
    life = 3.5,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpit",
        "InsectSpawnerSpawn",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpit"] = {
    name = "InsectSpawnerSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawn"] = {
    name = "InsectSpawnerSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_insects_allowed",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
50% 物理傷害轉換為火焰傷害
FamilyFireDamageAsPortionOfDamage
Domains怪物 (3)
GenerationType傳奇 (3)
Stats
  • base physical damage % to convert to fire 50 — 50 全域
  • Craft Tagsphysical_damage elemental_damage 傷害 物理 元素 火焰
    Edit

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