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A Mãe da Prole
Bestial
50% do Dano Físico Convertido em Dano de Fogo
The Broodmother
Spectre
AreaMuralha de Sarn
Tagsanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Vida
350%
Ailment Threshold
350%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
95%
Type
InsectSpawnerBoss
Metadata
InsectSpawnerCampaignBoss
Nível
55
Vida
9,373
Armadura
10,090
Evasão
2,948
Damage
230
Dano Mágico
230
Precisão
344
Attack Time
1.5
Experiência
13,718
Minion Life
2,286
Minion Damage
177
Ailment Threshold
9,373
Chill
30
Shock
30
Brittle
168
Scorch
30
Sap
82
Phys Convert Ele
175%
InsectSpawnerSpit
Attack, Projectile, ProjectilesFromUser
Base Damage: 184—275
Chance de Crítico: 5%
Attack Time: 1.5 seg
19.48 a 29.23 de Dano de Fogo Adicional
64.95 a 81.18 de dano físico adicionado
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
Spell, Minion, CreatesMinion
Tempo de Conjuração: 2.5 seg
number of insects allowed [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerCampaignBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Broodmother",
    life = 3.5,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpit",
        "InsectSpawnerSpawn",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpit"] = {
    name = "InsectSpawnerSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawn"] = {
    name = "InsectSpawnerSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_insects_allowed",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
50% do Dano Físico Convertido em Dano de Fogo
FamilyFireDamageAsPortionOfDamage
Domainsmonstro (3)
GenerationTypeÚnicos (3)
Stats
  • base physical damage % to convert to fire 50 — 50 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Fogo
    Edit

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