ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
ブルードマザー
獣
物理ダメージの50%を火ダメージに変換する
The Broodmother
Spectre
Areaサーンの城壁
Tagsanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
ライフ
350%
Ailment Threshold
350%
耐性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
120%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
95%
Type
InsectSpawnerBoss
Metadata
InsectSpawnerCampaignBoss
レベル
55
ライフ
9,373
アーマー
10,090
回避力
2,948
Damage
230
スペルダメージ
230
命中
344
Attack Time
1.5
経験値
13,718
Minion Life
2,286
Minion Damage
177
Ailment Threshold
9,373
Chill
30
Shock
30
Brittle
168
Scorch
30
Sap
82
Phys Convert Ele
175%
InsectSpawnerSpit
Attack, Projectile, ProjectilesFromUser
Base Damage: 184—275
クリティカル率: 5%
Attack Time: 1.5 秒
19.48から29.23の追加火ダメージ
64.95から81.18の追加物理ダメージ
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
Spell, Minion, CreatesMinion
キャストタイム: 2.5 秒
number of insects allowed [10]

Object Type

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/InsectSpawnerCampaignBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Broodmother",
    life = 3.5,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpit",
        "InsectSpawnerSpawn",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpit"] = {
    name = "InsectSpawnerSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawn"] = {
    name = "InsectSpawnerSpawn",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_insects_allowed",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
物理ダメージの50%を火ダメージに変換する
FamilyFireDamageAsPortionOfDamage
Domainsモンスター (3)
GenerationTypeユニーク (3)
Stats
  • base physical damage % to convert to fire 50 — 50 Global
  • Craft Tagsphysical_damage elemental_damage ダメージ 物理 元素 火
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.