死靈法師
人形聖域守衛
Undying Archmage
| 幽魂 | N |
|---|---|
| 標籤 | bludgeoning_weapon, 法術, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, sanctum_guard, sanctum_monster |
| Packs |
生命
600%
生命轉為護盾
100%
護甲值
+25%
異常狀態臨界值
600%
抗性
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
8 ~ 13
攻擊間隔
1.56 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
SanctumGuard4
Metadata
Guard4
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
35,988
閃避值
4,739
能量護盾
36,762
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.56
經驗值
20,510
召喚物生命
0
Minion Energy Shield
7,974
召喚物傷害
298
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SanctumLightningBolt
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 407.3 至 756.4 閃電傷害
active skill area of effect radius +% final [-10]
base sanctum damage [12]
is area damage [1]
shock art variation [5]
spell maximum action distance +% [-25]
GTSanctumLightningBoltCone
可觸發, 法術
施放時間: 2.6 秒
冷卻時間: 7 秒
spell maximum action distance +% [-40]
EDSSanctumBoneBlast
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 117.2 至 175.9 物理傷害
base sanctum damage [25]
is area damage [1]
GTSanctumBoneStormCall
可觸發, 法術
施放時間: 2.667 秒
冷卻時間: 8 秒
spell maximum action distance +% [-20]
SSMSanctumSummonReaperVolatiles
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [617]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-90]
summoned monsters are minions [1]
GTSanctumSummonReaperVolatiles
可觸發, 法術
施放時間: 2 秒
冷卻時間: 15 秒
GPSSanctumGuardReaperProjectile
法術, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 至 物理傷害
base is projectile [1]
base sanctum damage [15]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Guards/SanctumGuardBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueSanctum/Guards/SanctumGuardBase"
Life
{
on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/DemonicStaffCaster/epk/stygian_armor_fx.epk );"
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Sanctum/DemonicStaffCaster/epk/stygian_armor_fx.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Guards/Guard4"] = {
name = "Undying Archmage",
life = 6,
energyShield = 1,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1,
damageSpread = 0.2,
attackTime = 1.56,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"GPSSanctumGuardReaperProjectile",
"SSMSanctumSummonReaperVolatiles",
"SanctumLightningBolt",
"GTSanctumLightningBoltCone",
"GTSanctumBoneStormCall",
"GTSanctumSummonReaperVolatiles",
"EDSSanctumBoneBlast",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSSanctumGuardReaperProjectile"] = {
name = "GPSSanctumGuardReaperProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"base_sanctum_damage",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMSanctumSummonReaperVolatiles"] = {
name = "SSMSanctumSummonReaperVolatiles",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 617, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SanctumLightningBolt"] = {
name = "SanctumLightningBolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_sanctum_damage",
"is_area_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, -25, 5, -10, 12, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumLightningBoltCone"] = {
name = "GTSanctumLightningBoltCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.6,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumBoneStormCall"] = {
name = "GTSanctumBoneStormCall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.667,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-20, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSanctumSummonReaperVolatiles"] = {
name = "GTSanctumSummonReaperVolatiles",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSanctumBoneBlast"] = {
name = "EDSSanctumBoneBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_sanctum_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTagSanctumGuard |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Adds Tags | sanctum_guard |
| Family | MonsterSanctumGuardDaemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | MonsterSanctumGuardDaemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.