靈現之蠍尾
Vivid Striketail
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre
詞綴monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
免疫monster no map drops [1]
標籤animal_claw_weapon, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
270%生命
+50%護甲
270%異常狀態臨界值
30 0 0 30抗性
125%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 10攻擊距離
0.99 秒攻擊間隔
±20%傷害分佈
100%經驗值
100%Model Size
HarvestScorpion類型
95,297生命
24,398護甲
8,120閃避
0能量護盾
1,192傷害
538命中
0.99攻擊間隔
13,250經驗值
95,297異常狀態臨界值
301冰緩
301感電
1,705易碎
301焦灼
833殘喘
HarvestScorpionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 953–1430
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 3 秒
對你的敵人無情痛擊。
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
MeleeHalfDamageChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 953–1430
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
對你的敵人無情痛擊。
造成 50% 更少攻擊傷害
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
HarvestScorpionBurrow
攻擊, 範圍
基本傷害: 953–1430
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 6 秒
造成 50% 更少傷害
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
可觸發, 攻擊
基本傷害: 953–1430
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 0.99 秒
冷卻時間: 5 秒
造成 40% 更多攻擊傷害
+30 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
暴擊率: 0%
施放時間: 1 秒
每秒造成 441.9 基本混沌傷害
+6 秒基礎持續時間
ground caustic art variation [8]
EASHarvestEmerge
77,116生命
21,638護甲
7,608閃避
0能量護盾
1,063傷害
499命中
0.99攻擊間隔
13,006經驗值
77,116異常狀態臨界值
244冰緩
244感電
1,380易碎
244焦灼
674殘喘
HarvestScorpionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 850–1275
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 3 秒
對你的敵人無情痛擊。
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
MeleeHalfDamageChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 850–1275
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
對你的敵人無情痛擊。
造成 50% 更少攻擊傷害
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
HarvestScorpionBurrow
攻擊, 範圍
基本傷害: 850–1275
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 6 秒
造成 50% 更少傷害
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
可觸發, 攻擊
基本傷害: 850–1275
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 0.99 秒
冷卻時間: 5 秒
造成 40% 更多攻擊傷害
+30 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
暴擊率: 0%
施放時間: 1 秒
每秒造成 415.7 基本混沌傷害
+6 秒基礎持續時間
ground caustic art variation [8]
EASHarvestEmerge
49,243生命
16,992護甲
6,667閃避
0能量護盾
844傷害
428命中
0.99攻擊間隔
12,377經驗值
49,243異常狀態臨界值
156冰緩
156感電
881易碎
156焦灼
430殘喘
HarvestScorpionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 675–1013
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 3 秒
對你的敵人無情痛擊。
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
MeleeHalfDamageChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 675–1013
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
對你的敵人無情痛擊。
造成 50% 更少攻擊傷害
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
HarvestScorpionBurrow
攻擊, 範圍
基本傷害: 675–1013
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 6 秒
造成 50% 更少傷害
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
可觸發, 攻擊
基本傷害: 675–1013
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 0.99 秒
冷卻時間: 5 秒
造成 40% 更多攻擊傷害
+30 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
暴擊率: 0%
施放時間: 1 秒
每秒造成 367.3 基本混沌傷害
+6 秒基礎持續時間
ground caustic art variation [8]
EASHarvestEmerge
29,301生命
12,522護甲
5,633閃避
0能量護盾
630傷害
352命中
0.99攻擊間隔
11,388經驗值
29,301異常狀態臨界值
93冰緩
93感電
524易碎
93焦灼
256殘喘
HarvestScorpionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 504–755
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 3 秒
對你的敵人無情痛擊。
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
MeleeHalfDamageChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 504–755
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
對你的敵人無情痛擊。
造成 50% 更少攻擊傷害
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
HarvestScorpionBurrow
攻擊, 範圍
基本傷害: 504–755
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 6 秒
造成 50% 更少傷害
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
可觸發, 攻擊
基本傷害: 504–755
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 0.99 秒
冷卻時間: 5 秒
造成 40% 更多攻擊傷害
+30 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
暴擊率: 0%
施放時間: 1 秒
每秒造成 418.3 基本混沌傷害
+6 秒基礎持續時間
ground caustic art variation [8]
EASHarvestEmerge
17,370生命
9,191護甲
4,739閃避
0能量護盾
467傷害
290命中
0.99攻擊間隔
10,255經驗值
17,370異常狀態臨界值
55冰緩
55感電
311易碎
55焦灼
152殘喘
HarvestScorpionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 374–560
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 3 秒
對你的敵人無情痛擊。
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
MeleeHalfDamageChaos
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 374–560
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 0.99 秒
對你的敵人無情痛擊。
造成 50% 更少攻擊傷害
25% 物理傷害轉化至混沌傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
HarvestScorpionBurrow
攻擊, 範圍
基本傷害: 374–560
暴擊率: 5%
攻擊間隔: 0.99 秒
冷卻時間: 6 秒
造成 50% 更少傷害
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
可觸發, 攻擊
基本傷害: 374–560
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 0.99 秒
冷卻時間: 5 秒
造成 40% 更多攻擊傷害
+30 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
暴擊率: 0%
施放時間: 1 秒
每秒造成 356 基本混沌傷害
+6 秒基礎持續時間
ground caustic art variation [8]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometryAttack60ForceTargetEnemy TargetIsPlayer TargetMediumNear
GeometryAttack9ForceTargetEnemy TargetMediumNear
MinotaurBurrow90ForceTargetEnemy TargetIsPlayer TargetNotMediumNear CanWalkThere
MinotaurBurrow9ForceTargetEnemy TargetNotMediumNear CanWalkThere

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	on_death = "Call( Vines1000 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2"] = {
    name = "Vivid Striketail",
    life = 2.7,
    fireResist = 30,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 30,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "HarvestScorpionMelee",
        "MeleeHalfDamageChaos",
        "HarvestScorpionCausticGroundOnBurrow",
        "HarvestScorpionBurrow",
        "GAHarvestScorpionBigStab",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestScorpionMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeHalfDamageChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestScorpionCausticGroundOnBurrow"] = {
    name = "HarvestScorpionCausticGroundOnBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestScorpionBurrow"] = {
    name = "HarvestScorpionBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestScorpionBigStab"] = {
    name = "GAHarvestScorpionBigStab",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Invertmonster beyond portal chance +% final [66]
    monster hellscape charge +% [66]
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Invertmonster no map drops [-1]
    靈現之蠍尾
    Vivid Striketail
    幽魂Y
    詞綴monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    標籤animal_claw_weapon, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider
    270%生命
    +50%護甲
    270%異常狀態臨界值
    30 0 0 30抗性
    125%傷害
    100%命中
    +5%暴擊率
    +130%暴擊加成
    6 ~ 10攻擊距離
    0.99 秒攻擊間隔
    ±20%傷害分佈
    100%經驗值
    100%Model Size
    HarvestScorpion類型
    95,297生命
    24,398護甲
    8,120閃避
    0能量護盾
    1,192傷害
    538命中
    0.99攻擊間隔
    13,250經驗值
    95,297異常狀態臨界值
    301冰緩
    301感電
    1,705易碎
    301焦灼
    833殘喘
    HarvestScorpionMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 953–1430
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 3 秒
    對你的敵人無情痛擊。
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    MeleeHalfDamageChaos
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 953–1430
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 0.99 秒
    對你的敵人無情痛擊。
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    HarvestScorpionBurrow
    攻擊, 範圍
    基本傷害: 953–1430
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 6 秒
    造成 50% 更少傷害
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [30]
    GAHarvestScorpionBigStab
    可觸發, 攻擊
    基本傷害: 953–1430
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 0.99 秒
    冷卻時間: 5 秒
    造成 40% 更多攻擊傷害
    +30 近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestScorpionCausticGroundOnBurrow
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    暴擊率: 0%
    施放時間: 1 秒
    每秒造成 441.9 基本混沌傷害
    +6 秒基礎持續時間
    ground caustic art variation [8]
    EASHarvestEmerge
    77,116生命
    21,638護甲
    7,608閃避
    0能量護盾
    1,063傷害
    499命中
    0.99攻擊間隔
    13,006經驗值
    77,116異常狀態臨界值
    244冰緩
    244感電
    1,380易碎
    244焦灼
    674殘喘
    HarvestScorpionMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 850–1275
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 3 秒
    對你的敵人無情痛擊。
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    MeleeHalfDamageChaos
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 850–1275
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 0.99 秒
    對你的敵人無情痛擊。
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    HarvestScorpionBurrow
    攻擊, 範圍
    基本傷害: 850–1275
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 6 秒
    造成 50% 更少傷害
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [30]
    GAHarvestScorpionBigStab
    可觸發, 攻擊
    基本傷害: 850–1275
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 0.99 秒
    冷卻時間: 5 秒
    造成 40% 更多攻擊傷害
    +30 近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestScorpionCausticGroundOnBurrow
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    暴擊率: 0%
    施放時間: 1 秒
    每秒造成 415.7 基本混沌傷害
    +6 秒基礎持續時間
    ground caustic art variation [8]
    EASHarvestEmerge
    49,243生命
    16,992護甲
    6,667閃避
    0能量護盾
    844傷害
    428命中
    0.99攻擊間隔
    12,377經驗值
    49,243異常狀態臨界值
    156冰緩
    156感電
    881易碎
    156焦灼
    430殘喘
    HarvestScorpionMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 3 秒
    對你的敵人無情痛擊。
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    MeleeHalfDamageChaos
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 0.99 秒
    對你的敵人無情痛擊。
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    HarvestScorpionBurrow
    攻擊, 範圍
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 6 秒
    造成 50% 更少傷害
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [30]
    GAHarvestScorpionBigStab
    可觸發, 攻擊
    基本傷害: 675–1013
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 0.99 秒
    冷卻時間: 5 秒
    造成 40% 更多攻擊傷害
    +30 近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestScorpionCausticGroundOnBurrow
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    暴擊率: 0%
    施放時間: 1 秒
    每秒造成 367.3 基本混沌傷害
    +6 秒基礎持續時間
    ground caustic art variation [8]
    EASHarvestEmerge
    29,301生命
    12,522護甲
    5,633閃避
    0能量護盾
    630傷害
    352命中
    0.99攻擊間隔
    11,388經驗值
    29,301異常狀態臨界值
    93冰緩
    93感電
    524易碎
    93焦灼
    256殘喘
    HarvestScorpionMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 504–755
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 3 秒
    對你的敵人無情痛擊。
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    MeleeHalfDamageChaos
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 504–755
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 0.99 秒
    對你的敵人無情痛擊。
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    HarvestScorpionBurrow
    攻擊, 範圍
    基本傷害: 504–755
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 6 秒
    造成 50% 更少傷害
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [30]
    GAHarvestScorpionBigStab
    可觸發, 攻擊
    基本傷害: 504–755
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 0.99 秒
    冷卻時間: 5 秒
    造成 40% 更多攻擊傷害
    +30 近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestScorpionCausticGroundOnBurrow
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    暴擊率: 0%
    施放時間: 1 秒
    每秒造成 418.3 基本混沌傷害
    +6 秒基礎持續時間
    ground caustic art variation [8]
    EASHarvestEmerge
    17,370生命
    9,191護甲
    4,739閃避
    0能量護盾
    467傷害
    290命中
    0.99攻擊間隔
    10,255經驗值
    17,370異常狀態臨界值
    55冰緩
    55感電
    311易碎
    55焦灼
    152殘喘
    HarvestScorpionMelee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 3 秒
    對你的敵人無情痛擊。
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    MeleeHalfDamageChaos
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊傷害: 50%
    攻擊間隔: 0.99 秒
    對你的敵人無情痛擊。
    造成 50% 更少攻擊傷害
    25% 物理傷害轉化至混沌傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    HarvestScorpionBurrow
    攻擊, 範圍
    基本傷害: 374–560
    暴擊率: 5%
    攻擊間隔: 0.99 秒
    冷卻時間: 6 秒
    造成 50% 更少傷害
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [30]
    GAHarvestScorpionBigStab
    可觸發, 攻擊
    基本傷害: 374–560
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 0.99 秒
    冷卻時間: 5 秒
    造成 40% 更多攻擊傷害
    +30 近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestScorpionCausticGroundOnBurrow
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    暴擊率: 0%
    施放時間: 1 秒
    每秒造成 356 基本混沌傷害
    +6 秒基礎持續時間
    ground caustic art variation [8]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    GeometryAttack60ForceTargetEnemy TargetIsPlayer TargetMediumNear
    GeometryAttack9ForceTargetEnemy TargetMediumNear
    MinotaurBurrow90ForceTargetEnemy TargetIsPlayer TargetNotMediumNear CanWalkThere
    MinotaurBurrow9ForceTargetEnemy TargetNotMediumNear CanWalkThere

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre"] = {
        name = "Vivid Striketail",
        life = 2.7,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "HarvestScorpionMelee",
            "MeleeHalfDamageChaos",
            "HarvestScorpionCausticGroundOnBurrow",
            "HarvestScorpionBurrow",
            "GAHarvestScorpionBigStab",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestScorpionMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeHalfDamageChaos"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestScorpionCausticGroundOnBurrow"] = {
        name = "HarvestScorpionCausticGroundOnBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 56, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestScorpionBurrow"] = {
        name = "HarvestScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.83,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestScorpionBigStab"] = {
        name = "GAHarvestScorpionBigStab",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Invertmonster beyond portal chance +% final [66]
    monster hellscape charge +% [66]
    Wiki Edit

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