ビビッド・ストライクテイル
獣
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Striketail
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre |
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
ライフ
270%
アーマー
+50%
Ailment Threshold
270%
耐性
30 0 0 30
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.99 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HarvestScorpion
Metadata
HarvestScorpionT2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,370
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
467
スペルダメージ
467
命中
290
Attack Time
0.99
経験値
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestScorpionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.99 秒
クールダウン時間: 3 秒
強力な一撃で敵を打ち倒す。
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
MeleeHalfDamageChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 50%
Attack Time: 0.99 秒
強力な一撃で敵を打ち倒す。
アタックダメージが50%低下する
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
HarvestScorpionBurrow
Attack, Area
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.99 秒
クールダウン時間: 6 秒
ダメージが50%低下する
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
Triggerable, Attack
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 140%
Attack Time: 0.99 秒
クールダウン時間: 5 秒
アタックダメージが40%上昇する
近接ストライク距離 +3m
cast time overrides attack duration [1]
is area damage [1]
近接ストライク距離 +3m
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒356の基礎混沌ダメージを与える
基礎持続時間は6秒
ground caustic art variation [8]
基礎持続時間は6秒
ground caustic art variation [8]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Actor { basic_action = "Emerge" } Life { corpse_sink_delay_ms = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Life { on_death = "Call( Vines1000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2"] = { name = "Vivid Striketail", life = 2.7, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.25, damageSpread = 0.2, attackTime = 0.99, attackRange = 10, accuracy = 1, skillList = { "HarvestScorpionMelee", "MeleeHalfDamageChaos", "HarvestScorpionCausticGroundOnBurrow", "HarvestScorpionBurrow", "GAHarvestScorpionBigStab", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeHalfDamageChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionCausticGroundOnBurrow"] = { name = "HarvestScorpionCausticGroundOnBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {3, 8, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.7999999523163, 8, 6000, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {2.0999999046326, 8, 6000, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionBurrow"] = { name = "HarvestScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 200, 30, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionBigStab"] = { name = "GAHarvestScorpionBigStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ビビッド・ストライクテイル
獣
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Striketail
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
ライフ
270%
アーマー
+50%
Ailment Threshold
270%
耐性
30 0 0 30
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
0.99 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HarvestScorpion
Metadata
HarvestScorpionT2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,370
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
467
スペルダメージ
467
命中
290
Attack Time
0.99
経験値
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestScorpionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.99 秒
クールダウン時間: 3 秒
強力な一撃で敵を打ち倒す。
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
MeleeHalfDamageChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 50%
Attack Time: 0.99 秒
強力な一撃で敵を打ち倒す。
アタックダメージが50%低下する
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
物理ダメージの25%を混沌ダメージに変換する
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
HarvestScorpionBurrow
Attack, Area
Base Damage: 374–560
クリティカル率: 5%
Attack Time: 0.99 秒
クールダウン時間: 6 秒
ダメージが50%低下する
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
Triggerable, Attack
Base Damage: 374–560
クリティカル率: 5%
アタックダメージ: 140%
Attack Time: 0.99 秒
クールダウン時間: 5 秒
アタックダメージが40%上昇する
近接ストライク距離 +3m
cast time overrides attack duration [1]
is area damage [1]
近接ストライク距離 +3m
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒356の基礎混沌ダメージを与える
基礎持続時間は6秒
ground caustic art variation [8]
基礎持続時間は6秒
ground caustic art variation [8]
EASHarvestEmerge
Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre"] = { name = "Vivid Striketail", life = 2.7, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.25, damageSpread = 0.2, attackTime = 0.99, attackRange = 10, accuracy = 1, skillList = { "HarvestScorpionMelee", "MeleeHalfDamageChaos", "HarvestScorpionCausticGroundOnBurrow", "HarvestScorpionBurrow", "GAHarvestScorpionBigStab", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeHalfDamageChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionCausticGroundOnBurrow"] = { name = "HarvestScorpionCausticGroundOnBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {3, 8, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.7999999523163, 8, 6000, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {2.0999999046326, 8, 6000, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionBurrow"] = { name = "HarvestScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 200, 30, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionBigStab"] = { name = "GAHarvestScorpionBigStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.