혈기 방망이꼬리
야수
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Striketail
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre |
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
생명력
270%
방어도
+50%
Ailment Threshold
270%
저항
30 0 0 30
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
0.99 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
HarvestScorpion
Metadata
HarvestScorpionT2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,370
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
467
주문 피해
467
정확도
290
Attack Time
0.99
경험치
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestScorpionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 0.99 초
재사용 대기시간: 3 초
강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
MeleeHalfDamageChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 50%
Attack Time: 0.99 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 50% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
HarvestScorpionBurrow
Attack, Area
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 0.99 초
재사용 대기시간: 6 초
주는 피해 50% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
Triggerable, Attack
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
재사용 대기시간: 5 초
주는 공격 피해 40% 증폭
근접 타격 범위 +3미터
cast time overrides attack duration [1]
is area damage [1]
근접 타격 범위 +3미터
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 356의 기본 카오스 피해를 줌
기본 지속시간 6초
ground caustic art variation [8]
기본 지속시간 6초
ground caustic art variation [8]
EASHarvestEmerge
Spell
시전 속도: 1 초
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Actor { basic_action = "Emerge" } Life { corpse_sink_delay_ms = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Life { on_death = "Call( Vines1000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2"] = { name = "Vivid Striketail", life = 2.7, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.25, damageSpread = 0.2, attackTime = 0.99, attackRange = 10, accuracy = 1, skillList = { "HarvestScorpionMelee", "MeleeHalfDamageChaos", "HarvestScorpionCausticGroundOnBurrow", "HarvestScorpionBurrow", "GAHarvestScorpionBigStab", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeHalfDamageChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionCausticGroundOnBurrow"] = { name = "HarvestScorpionCausticGroundOnBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {3, 8, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.7999999523163, 8, 6000, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {2.0999999046326, 8, 6000, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionBurrow"] = { name = "HarvestScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 200, 30, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionBigStab"] = { name = "GAHarvestScorpionBigStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
혈기 방망이꼬리
야수
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Striketail
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, spider |
생명력
270%
방어도
+50%
Ailment Threshold
270%
저항
30 0 0 30
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
0.99 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
HarvestScorpion
Metadata
HarvestScorpionT2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,370
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
467
주문 피해
467
정확도
290
Attack Time
0.99
경험치
10,255
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarvestScorpionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 0.99 초
재사용 대기시간: 3 초
강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
MeleeHalfDamageChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 50%
Attack Time: 0.99 초
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 50% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
HarvestScorpionBurrow
Attack, Area
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 0.99 초
재사용 대기시간: 6 초
주는 피해 50% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [30]
GAHarvestScorpionBigStab
Triggerable, Attack
Base Damage: 374–560
치명타 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
재사용 대기시간: 5 초
주는 공격 피해 40% 증폭
근접 타격 범위 +3미터
cast time overrides attack duration [1]
is area damage [1]
근접 타격 범위 +3미터
cast time overrides attack duration [1]
is area damage [1]
HarvestScorpionCausticGroundOnBurrow
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 356의 기본 카오스 피해를 줌
기본 지속시간 6초
ground caustic art variation [8]
기본 지속시간 6초
ground caustic art variation [8]
EASHarvestEmerge
Spell
시전 속도: 1 초
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestScorpionT2Spectre"] = { name = "Vivid Striketail", life = 2.7, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.25, damageSpread = 0.2, attackTime = 0.99, attackRange = 10, accuracy = 1, skillList = { "HarvestScorpionMelee", "MeleeHalfDamageChaos", "HarvestScorpionCausticGroundOnBurrow", "HarvestScorpionBurrow", "GAHarvestScorpionBigStab", "EASHarvestEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeHalfDamageChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionCausticGroundOnBurrow"] = { name = "HarvestScorpionCausticGroundOnBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", }, levels = { [1] = {3, 8, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.7999999523163, 8, 6000, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {2.0999999046326, 8, 6000, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestScorpionBurrow"] = { name = "HarvestScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.83, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 200, 30, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionBigStab"] = { name = "GAHarvestScorpionBigStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {30, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |