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柳光巨人
人形
IconEnemyResistanceFire
stance movement speed +% final [295]
Wickerlight Giant
幽魂
標籤human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Packs
  • 柳光巫婆, 柳光巨人, 柳光蠻漢
  • 柳光巨人, 柳光蠻漢
  • 生命
    360%
    護甲值
    +40%
    異常狀態臨界值
    360%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    180%
    Model Size
    100%
    類型
    AugurySavageGiant
    Metadata
    SavageGiant
    等級
    68
    生命
    23,160
    護甲值
    40,306
    閃避值
    4,739
    傷害
    672
    法術傷害
    672
    命中
    580
    攻擊間隔
    1.5
    經驗值
    18,459
    召喚物生命
    5,024
    召喚物傷害
    537
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    Phys Convert Ele
    240%
    GASavageGiantBlackfireSlam
    可觸發, 攻擊
    基本傷害: 538—807
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊傷害: 140%
    攻擊間隔: 1.5 秒
    冷卻時間: 4 秒
    造成40%更多攻擊傷害
    action attack or cast time uses animation length [1]
    attack maximum action distance + [15]
    is area damage [1]
    ABTTSavageGiantBlackfireBuff
    增益, 持續時間, 法術
    施放時間: 1 秒
    冷卻時間: 15 秒
    基礎持續時間為 12 秒
    action attack or cast time uses animation length [1]
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 538—807
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/SavageGiant"] = {
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Wickerlight Giant",
        life = 3.6,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "ABTTSavageGiantBlackfireBuff",
            "GASavageGiantBlackfireSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTSavageGiantBlackfireBuff"] = {
        name = "ABTTSavageGiantBlackfireBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {12000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASavageGiantBlackfireSlam"] = {
        name = "GASavageGiantBlackfireSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [295]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Stats
  • stance movement speed +% final 295 — 295 全域
  • Craft Tags速度
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    柳光巨人
    人形
    IconEnemyResistanceFire
    stance movement speed +% final [295]
    Wickerlight Giant
    幽魂
    標籤human, humanoid, not_dex, not_int, red_blood, very_slow_movement
    生命
    360%
    護甲值
    +40%
    異常狀態臨界值
    360%
    抗性
    IconEnemyResistanceFire40% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    8 ~ 14
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    180%
    Model Size
    100%
    類型
    AugurySavageGiant
    Metadata
    SavageGiantTutorial
    等級
    68
    生命
    23,160
    護甲值
    40,306
    閃避值
    4,739
    傷害
    672
    法術傷害
    672
    命中
    580
    攻擊間隔
    1.5
    經驗值
    18,459
    召喚物生命
    5,024
    召喚物傷害
    537
    異常狀態臨界值
    23,160
    冰緩
    73
    感電
    73
    易碎
    414
    焦灼
    73
    殘喘
    202
    Phys Convert Ele
    240%
    GASavageGiantBlackfireSlam
    可觸發, 攻擊
    基本傷害: 538—807
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊傷害: 140%
    攻擊間隔: 1.5 秒
    冷卻時間: 4 秒
    造成40%更多攻擊傷害
    action attack or cast time uses animation length [1]
    attack maximum action distance + [15]
    is area damage [1]
    ABTTSavageGiantBlackfireBuff
    增益, 持續時間, 法術
    施放時間: 1 秒
    冷卻時間: 15 秒
    基礎持續時間為 12 秒
    action attack or cast time uses animation length [1]
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 538—807
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Augury/SavageGiantTutorial"] = {
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Wickerlight Giant",
        life = 3.6,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "ABTTSavageGiantBlackfireBuff",
            "GASavageGiantBlackfireSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTSavageGiantBlackfireBuff"] = {
        name = "ABTTSavageGiantBlackfireBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {12000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASavageGiantBlackfireSlam"] = {
        name = "GASavageGiantBlackfireSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [295]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Stats
  • stance movement speed +% final 295 — 295 全域
  • Craft Tags速度
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    柳光巨人 Text Audio /1
    名字
    是的。巫會之后正在接近……
    Witch2_Wild — 柳光巨人
    Edit

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