Géant Luminosier
Humanoïdestance movement speed +% final [295]
Wickerlight Giant
| Spectre | |
|---|---|
| Tags | human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Packs |
Vie
360%
Armure
+40%
Ailment Threshold
360%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
180%
Model Size
100%
Type
AugurySavageGiant
Metadata
SavageGiant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
23,160
Armure
40,306
Score d'Évasion
4,739
Damage
672
Dégâts des sorts
672
Précision
580
Attack Time
1.5
Expérience
18,459
Minion Life
5,024
Minion Damage
537
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASavageGiantBlackfireSlam
Triggerable, Attack
Base Damage: 538—807
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
40% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
is area damage [1]
ABTTSavageGiantBlackfireBuff
Buff, Duration, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
La Durée de base est de 12 secondes
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 538—807
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageGiant"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Giant",
life = 3.6,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"ABTTSavageGiantBlackfireBuff",
"GASavageGiantBlackfireSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTSavageGiantBlackfireBuff"] = {
name = "ABTTSavageGiantBlackfireBuff",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASavageGiantBlackfireSlam"] = {
name = "GASavageGiantBlackfireSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [295]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
Géant Luminosier
Humanoïdestance movement speed +% final [295]
Wickerlight Giant
| Spectre | |
|---|---|
| Tags | human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Vie
360%
Armure
+40%
Ailment Threshold
360%
Résistance
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
180%
Model Size
100%
Type
AugurySavageGiant
Metadata
SavageGiantTutorial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
23,160
Armure
40,306
Score d'Évasion
4,739
Damage
672
Dégâts des sorts
672
Précision
580
Attack Time
1.5
Expérience
18,459
Minion Life
5,024
Minion Damage
537
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASavageGiantBlackfireSlam
Triggerable, Attack
Base Damage: 538—807
Chances de coup critique: 5%
Dégâts d'Attaque: 140%
Dégâts d'Attaque: 140%
Attack Time: 1.5 sec.
Temps de recharge: 4 sec.
40% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
is area damage [1]
ABTTSavageGiantBlackfireBuff
Buff, Duration, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
La Durée de base est de 12 secondes
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 538—807
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/SavageGiantTutorial"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wickerlight Giant",
life = 3.6,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"ABTTSavageGiantBlackfireBuff",
"GASavageGiantBlackfireSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ABTTSavageGiantBlackfireBuff"] = {
name = "ABTTSavageGiantBlackfireBuff",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12000, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASavageGiantBlackfireSlam"] = {
name = "GASavageGiantBlackfireSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
stance movement speed +% final [295]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Stats | |
| Craft Tags | Vitesse |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























