凋謝惡魔
Wither Daemon
幽魂 | N |
---|---|
標籤 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
Daemon
Metadata
DropBearWitherDaemon
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DropBearBossWither
法術, 範圍, 持續時間, 圖騰技能, 混沌, 範圍法術
死亡凋零
施放時間: 0.28 秒
冷卻時間: 1 秒
施放一個對敵人造成虛弱的範圍效果,造成阻礙並且疊加一個使他們增加受到的混沌傷害之凋零減益效果。此減益效果可疊加 15 層。
+0.5 秒基礎持續時間
基礎額外效果持續時間 4 秒
減少 25% 移動速度
增加 15% 承受的混沌傷害
基礎額外效果持續時間 4 秒
減少 25% 移動速度
增加 15% 承受的混沌傷害
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DropBearWitherDaemon"] = { name = "Wither Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DropBearBossWither", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DropBearBossWither"] = { name = "Wither", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.28, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "chaos_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", }, levels = { [1] = {-20, 15, 500, 4000, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-21, 15, 500, 4000, levelRequirement = 15, statInterpolation = {1}, cost = { }, }, [3] = {-22, 15, 500, 4000, levelRequirement = 26, statInterpolation = {1}, cost = { }, }, [4] = {-23, 15, 500, 4000, levelRequirement = 42, statInterpolation = {1}, cost = { }, }, [5] = {-24, 15, 500, 4000, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [6] = {-25, 15, 500, 4000, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [7] = {-26, 15, 500, 4000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [8] = {-27, 15, 500, 4000, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [9] = {-28, 15, 500, 4000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, }, }