Distance
Old: Yueren 2021-08-27 12:22:48
New: Yueren 2021-09-06 20:11:51
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 2 | - | ** | |
| 1 | + | # Distance | |
| 2 | + | **Distance** in Path of Exile is measured in units. This unit is not analogous to feet, nor meters. Most character models are in the range of 15-20 units tall. | |
| 3 | 3 | ||
| 4 | - | ## Types of effects | |
| 5 | - | Effects can both be negative or positive depending on if it was an enemy, the character or an ally that inflicted it. They're often inflicted by [[aura]]s, [[curse]]s, when within [[ground effect]]s or when the character is [[hit]] by special skills. Many of them are active for a short [[duration]], some of them can also stack leading to even stronger effects. | |
| 4 | + | A measure of distance is sometimes given in skill descriptions, such as [[Elemental Proliferation Support]] which lists the radius of its area of effect in units of distance. | |
| 6 | 5 | ||
| 7 | - | ||
| 6 | + | For information about radius of skills and attack range see [[area of effect]] and [[range]]. | |
| 8 | 7 | ||
| 9 | - |  | |
| 10 | 8 | ||
| 11 | - | [[Buff]]s have a green border and are shown in one row at the upper left corner. These can originate from skill gems, passive skills and unique items. | |
| 9 | + | <a href="https://i.imgur.com/T0LdAZk.png"><img src="https://i.imgur.com/T0LdAZk.png" style="width: 45%"></a> | |
| 10 | + | <a href="https://i.imgur.com/ikQu83W.png"><img src="https://i.imgur.com/ikQu83W.png" style="width: 45%"></a> | |
| 12 | 11 | ||
| 13 | - | [[Minion]]s and [[totem]]s also generate icons. They always precede the temporary effects and are separated by a bar. | |
| 12 | + | ## Common distances | |
| 13 | + | ### 1 unit | |
| 14 | + | [[Hideout]] placeables are moved in increments of one unit. | |
| 14 | 15 | ||
| 15 | - | ### Debuffs | |
| 16 | + | ### 2 units | |
| 17 | + | Radius (hitboxes) of Humanoids (such as player-controlled characters). | |
| 16 | 18 | ||
| 17 | - |  | |
| 19 | + | ### 4 units | |
| 20 | + | Default [[knockback]] distance. | |
| 18 | 21 | ||
| 19 | - | [Debuffs](Buff) have a red border and are shown in separate row below Buffs / positive effects. These can originate from skill gems, passive skills and unique items. | |
| 22 | + | ### 4 to 7 units | |
| 23 | + | [[Range]] of melee attacks. | |
| 20 | 24 | ||
| 21 | - | ### Flask Effects | |
| 25 | + | ### 10 units | |
| 26 | + | [[Projectile]]s up to this distance get the full 30% more bonus [[damage]] from [[Point Blank]]. | |
| 22 | 27 | ||
| 23 | - |  | |
| 28 | + | ### 12 units | |
| 29 | + | The tiles in [[Enlightened Hideout]] are 12 units wide.*[confirmation needed because of 3.9.0 changes]* | |
| 24 | 30 | ||
| 25 | - | For more information, see [[Flask]]. | |
| 31 | + | ### 22 units | |
| 32 | + | [[Minion Instability]] explosion radius. | |
| 26 | 33 | ||
| 27 | - | All the utility flasks and all the affixes on them can create gold bordered temporary effects. Futhermore certain uniques like [[Doryani's Invitation]] grant additional temporary effects while other flasks effects are active. Some unique flasks also grant additional effects like [[Divination Distillate]]. Flask effects overwrite each other the only exception is which shows the implicit mod of an [[Quicksilver Flask]] with a of Adrenaline suffix, both count as different effects. | |
| 34 | + | ### 25 units | |
| 35 | + | The definition of "nearby" on unique item [[Belt of the Deceiver]]. | |
| 28 | 36 | ||
| 29 | - | ### Charges | |
| 37 | + | ### 28 units | |
| 38 | + | The definition of "nearby" for [[Flesh and Stone]] and [[Blood and Sand]] auras. | |
| 30 | 39 | ||
| 31 | - |  | |
| 40 | + | ### 30 units | |
| 41 | + | The definition of "nearby" for the Chilling Presence notable. | |
| 32 | 42 | ||
| 33 | - | The first number show the duration left, after which the charges expire. The number below is the quantity of those [[charge]]s. | |
| 43 | + | ### 35 units | |
| 44 | + | 0% bonus damage from [[Point Blank]] at this range. | |
| 34 | 45 | ||
| 35 | - | ||
| 46 | + | The definition of "nearby" on Redeemer-influenced body armour mod "Nearby Enemies are Blinded" | |
| 36 | 47 | ||
| 37 | - | ||
| 48 | + | The definition of "nearby" on unique item [[Singularity]]. | |
| 38 | 49 | ||
| 39 | - | ||
| 50 | + | The definition of "nearby" on unique item [[Bear's Girdle]]. | |
| 40 | 51 | ||
| 41 | - | ### Minions & Totems | |
| 52 | + | ### 40 units | |
| 53 | + | The definition of "nearby" on unique item [[Victario's Charity]] and previously for Ascendancy notables. | |
| 42 | 54 | ||
| 43 | - |  | |
| 55 | + | ### 46 units | |
| 56 | + | The definition of "nearby" for [[War Banner]] and [[Dread Banner]] auras. | |
| 44 | 57 | ||
| 45 | - | Shows a list of minions. The number indicates the number of minions of those kind, if there is only one a red life bar is shown instead. For more information, see the [[Minion]] and [[Totem]] articles. | |
| 46 | - | ||
| 58 | + | ### 50 units | |
| 59 | + | The aura radius on unique item [[Victario's Flight]] and definition of "nearby" on unique item [[Perquil's Toe]]. | |
| 60 | + | ||
| 61 | + | ### 60 units | |
| 62 | + | The definition of "nearby" on Ascendancy notables, and [[Fossil]]-crafted Delve League helmet suffixes. | |
| 63 | + | ||
| 64 | + | ### 70 units | |
| 65 | + | The definition of the "nearby" in "while a Rare or Unique enemy is nearby" crafted modifiers. | |
| 66 | + | ||
| 67 | + | ### 75 units | |
| 68 | + | The definition of "nearby" on unique items [[Leer Cast]] and [[Dying Breath]]. | |
| 69 | + | ||
| 70 | + | ### 85 units | |
| 71 | + | Approximate horizontal distance from your character to the edge of the screen on a 1920 pixel wide resolution. | |
| 72 | + | ||
| 73 | + | ### 120 units | |
| 74 | + | The definition of "nearby" on passive keystone [[Conduit]]. | |
| 75 | + | ||
| 76 | + | ### 150 units | |
| 77 | + | Maximum distance a projectile can travel. | |
| 78 | + | ||
| 79 | + | −30% damage from [[Point Blank]] at maximum range. |