Изувер перемещённый
Демон
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
50% повышение скорости атаки
50% повышение скорости передвижения
5000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 2000% опыт
monster no drops [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
50% повышение скорости атаки
50% повышение скорости передвижения
5000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 2000% опыт
monster no drops [0]
Brutus Displaced
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
Здоровье
1480%
Броня
+50%
Уклонение
+20%
Ailment Threshold
1480%
Сопротивление
40 40 40 25
Damage
200%
Точность
130%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
Опыт
400%
Model Size
120%
Type
BruteRoyale
Metadata
BossBruteRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
95,214
Броня
43,185
Уклонение
5,687
Энергетический щит
0
Damage
747
Урон от чар
747
Точность
377
Attack Time
1.65
Опыт
41,020
Ailment Threshold
95,214
Chill
301
Shock
301
Brittle
1,703
Scorch
301
Sap
832
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 635–859
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 35% меньше урона
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
90% уменьшение длительности кровотечения
15% снижение скорости атаки
На +150% больше урона от кровотечения
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 635–859
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Наносит на 120% больше урона
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
50% снижение порога оглушения врагов
Скорость атаки на 46% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 635–859
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
Скорость атаки на 12% больше
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 635–859
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 7.5 сек.
Скорость атаки на 25% меньше
BrutusMultiSlamImpactRoyale
Triggerable, Attack
Base Damage: 635–859
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Ваши удары не могут оглушать врагов
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
Наносит на 30% больше урона
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 308.6 до 514.4 физического урона
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Ваши удары не могут оглушать врагов
Базовая длительность - 4.5 секунд(-ы)
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" } Transitionable { } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Brute/BruteRoyale.ao" on_end_cradle_emerge = "ChangeStance( default );" } MinimapIcon { icon = "RoyaleBrutusDormant" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Monster { preload_object_type = "BruteDeath" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" } Transitionable { on_transition = "SetMinimapIcon( RoyaleBrutusActive );" create_transitioned = "SetMinimapIcon( RoyaleBrutusActive );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteRoyale"] = { name = "Brutus Displaced", life = 14.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpactRoyale", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpactRoyale"] = { name = "BrutusMultiSlamImpactRoyale", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
50% повышение скорости атаки
Id | MonsterImplicitFastAttack5 |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
50% повышение скорости передвижения
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
5000% увеличение редкости выпадающих предметов
Id | MonsterActBossAct9BonusRarity |
---|---|
Family | MonsterDroppedItemRarity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Монстры дают повышенный на 2000% опыт
monster no drops [0]
Id | MonsterExperienceRoyaleBoss_ |
---|---|
Family | MonsterSlainExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |