追放されしブルータス
悪魔
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
移動スピードが50%増加する
ドロップするアイテムのレアリティが5000%増加する
モンスターの付与する経験値が2000%増加する
monster no drops [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
アタックスピードが50%増加する
移動スピードが50%増加する
ドロップするアイテムのレアリティが5000%増加する
モンスターの付与する経験値が2000%増加する
monster no drops [0]
Brutus Displaced
Spectre | N |
---|---|
Tags | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_model, medium_movement, melee, not_int, physical_affinity, red_blood |
ライフ
1480%
アーマー
+50%
回避力
+20%
Ailment Threshold
1480%
耐性
40 40 40 25
Damage
200%
命中
130%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 11
Attack Time
1.65 Second
Damage Spread
±15%
経験値
400%
Model Size
120%
Type
BruteRoyale
Metadata
BossBruteRoyale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
95,214
アーマー
43,185
回避力
5,687
エナジーシールド
0
Damage
747
スペルダメージ
747
命中
377
Attack Time
1.65
経験値
41,020
Ailment Threshold
95,214
Chill
301
Shock
301
Brittle
1,703
Scorch
301
Sap
832
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusHook
Attack, Triggerable
Base Damage: 635–859
クリティカル率: 5%
Attack Time: 1.65 秒
クールダウン時間: 6 秒
ダメージが35%低下する
出血持続時間が90%減少する
アタックスピードが15%減少する
出血ダメージが+150%上昇する
main hand bleed on hit [1]
track which enemies hit index [20]
出血持続時間が90%減少する
アタックスピードが15%減少する
出血ダメージが+150%上昇する
main hand bleed on hit [1]
track which enemies hit index [20]
BrutusGroundSlam
Attack
Base Damage: 635–859
クリティカル率: 5%
Attack Time: 1.65 秒
クールダウン時間: 6 秒
ダメージが120%上昇する
敵スタン閾値が50%減少する
アタックスピードが46%低下する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
敵スタン閾値が50%減少する
アタックスピードが46%低下する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 635–859
クリティカル率: 5%
Attack Time: 1.65 秒
強力な一撃で敵を打ち倒す。
アタックスピードが12%上昇する
EmptyActionAttackBrutusMultiSlam
Attack
Base Damage: 635–859
クリティカル率: 5%
Attack Time: 1.65 秒
クールダウン時間: 7.5 秒
アタックスピードが25%低下する
BrutusMultiSlamImpactRoyale
Triggerable, Attack
Base Damage: 635–859
クリティカル率: 5%
Attack Time: 1.65 秒
プレイヤーによるヒットは敵をスタンさせることができない
ダメージが30%上昇する
active skill area of effect radius +% final [40]
is area damage [1]
ダメージが30%上昇する
active skill area of effect radius +% final [40]
is area damage [1]
BrutusSpikedGround
Spell, Triggerable
キャストタイム: 1 秒
クールダウン時間: 10 秒
308.6から514.4の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
基礎持続時間は4.5秒
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
プレイヤーによるヒットは敵をスタンさせることができない
基礎持続時間は4.5秒
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" } Transitionable { } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Brute/BruteRoyale.ao" on_end_cradle_emerge = "ChangeStance( default );" } MinimapIcon { icon = "RoyaleBrutusDormant" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true } Monster { preload_object_type = "BruteDeath" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" } Transitionable { on_transition = "SetMinimapIcon( RoyaleBrutusActive );" create_transitioned = "SetMinimapIcon( RoyaleBrutusActive );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Brute/BossBruteRoyale"] = { name = "Brutus Displaced", life = 14.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.15, attackTime = 1.65, attackRange = 11, accuracy = 1.3, skillList = { "BrutusMeleeAttack", "BrutusHook", "BrutusSpikedGround", "BrutusGroundSlam", "EmptyActionAttackBrutusMultiSlam", "BrutusMultiSlamImpactRoyale", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusMeleeAttack"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {12, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {12, levelRequirement = 43, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusHook"] = { name = "BrutusHook", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "track_which_enemies_hit_index", "base_bleed_duration_+%", "active_skill_bleeding_damage_+%_final", "main_hand_bleed_on_hit", }, levels = { [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusGroundSlam"] = { name = "BrutusGroundSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "base_stun_threshold_reduction_+%", "is_area_damage", }, levels = { [1] = {-20, 120, 50, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [2] = {-20, 120, 50, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {-20, 120, 50, levelRequirement = 57, statInterpolation = {1}, cost = { }, }, [4] = {-46, -30, 120, 50, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackBrutusMultiSlam"] = { name = "EmptyActionAttackBrutusMultiSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutusMultiSlamImpactRoyale"] = { name = "BrutusMultiSlamImpactRoyale", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {30, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アタックスピードが50%増加する
Id | MonsterImplicitFastAttack5 |
---|---|
Family | IncreasedAttackSpeed |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
移動スピードが50%増加する
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ドロップするアイテムのレアリティが5000%増加する
Id | MonsterActBossAct9BonusRarity |
---|---|
Family | MonsterDroppedItemRarity |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターの付与する経験値が2000%増加する
monster no drops [0]
Id | MonsterExperienceRoyaleBoss_ |
---|---|
Family | MonsterSlainExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |